Elemental: War of Magic Summary

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Stardock giving Elemental: Fallen Enchantress away for free

Stardock giving Elemental: Fallen Enchantress away for free

Stardock's CEO Brad Wardell has announced that Elemental: Fallen Enchantress will be given away for free, as restitution for the buggy release of the original Elemental: War of Magic.

Stardock's Brad Wardell embroiled in sexual harrassment suit

Stardock's Brad Wardell embroiled in sexual harrassment suit

Stardock CEO Brad Wardell is currently embroiled in a sexual harassment suit against former employee Alexandra Miseta, whom Stardock is suing for her alleged sabotage after she quit as marketing manager. The company blames her for the poor sales of the company's ambitious strategy game, Elemental: Fall of Magic.

Stardock giving away new game for free - "we feel we owe our audience"

Stardock giving away new game for free - "we feel we owe our audience"

CEO Brad Wardell of Stardock Games has explained his studio's plan for the new Elemental title, Fallen Enchantress It's "name is tarnished" he admits, because the original was a "mediocre game." The Galactic Civilizations developer knows they dropped the ball with War of Magic in 2010, and Wardell feels so strongly about this he's offering either a discount on Fallen Enchantress, or a free copy depending on when you bought the game.

Paxton: Being "middle-market" helps do 'more things you love'

Paxton: Being "middle-market" helps do 'more things you love'

Derek Paxton of Stardock, developer of Elemental: Fallen Enchantress, says big budgets tend to mean certain design areas you "cannot explore any more." You can't have "some of the things that we love" if you want to "appeal to the masses." Being "middle-market" keeps things open. Paxton is 'reining in' Elemental.

Wardell: If consoles skip 64-bit they'll be "in for some real hurt"

Wardell: If consoles skip 64-bit they'll be "in for some real hurt"

Stardock Games' Brad Wardell is excited that we're about to "make this jump to 64-bit" in PC gaming, which gives us "essentially unlimited memory" to play with. It's "what’s holding us back" right now but 64-bit can set us free. PC will be "so far ahead" if consoles neglect 64-bit in the future. Graphics are "kind of at a standstill".

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