Prince of Persia: the Sands of Time Summary
According to a report, Ubisoft is developing a 2D-based Prince of Persia using the same engine as the recent Rayman games. Ubisoft's RPG Child of Light also uses the UbiArt Framework engine.
They'll be using the "same techniques of animation" with the Prince's body having parts independently animated, much like Rayman. This is to give him 'real diversity' in postures and movement.