Star Citizen Latest News
Chris Roberts has revealed the latest tentative date for the debut of Star Citizen's first-person shooter module, or at least through the bug-heavy PTU which handles extra early builds.
It's around about a month away says Roberts, where they hope to have it ready for testing among Citizens "round-about Gamescom or slightly after", which runs August 5-9. It's by no means a sure thing.
Ben Lesnick ofhas posted a lengthy topic entitled in the official Star Citizen forum addressing some of the big issues among the community given recent events.
He touches on the Star Marine FPS module and assures it's not being scrapped, and argues that it's the "connective tissue" of the space sim, linking everything together. Where's Chris Roberts? Where!?
Chris Roberts and his studiohas just expanded again with a new development office in Frankfurt, Germany which numbers 21 staff and "many of whom" were behind CryEngine technology.
That's great news considering Star Citizen uses the CryEngine, so these latest additions to staff will "pay huge dividends" to development, says Roberts. By the end of 2015 this new office should grow to 50 employees.
Chris Roberts has revealed in a newon the official Star Citizen website that the FPS module, known as Star Marine, won't be arriving any time soonish because of problems.
It was intended to release to backers after PAX East in April, but "technical blockers and gameplay issues" are keeping it from rolling out. It hasn't delayed Star Citizen's overall schedule, he assures.
are after our sweet metrics this week and so are enticing us with access to military ships to crunch the numbers. The Anvil Hornet variants, Anvil Gladiator and the Aegis Gladius are all ready to fly.
These free weeks "provide valuable testing" to the team and so they're eager for Star Citizen backers to jump into flight and get pew-pewing. As long as you've access to the Hangar then you're ready.