Star Control Latest News

Stardock's Star Control reboot will take place in a new continuity, make heavy use of community created content

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Stardock CEO Brad Wardell has penned a blog post that reveals a few details about the studio's in-development Star Control game, a prequel to the classic action/strategy title.

Well, technically it's a prequel in that it takes place before the events of the first game, but Wardell reveals that the games actually takes place in a new continuity; it's “a reboot with a new story and new aliens” that doesn't impact on the so-called 'Ur-Quan' continuity of the original games.

Oxide Games release Star Swarm Benchmark, up to "10,000+ units" on screen

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Oxide Games' mouth-watering tech demonstration of their new proprietary engine has finally reached Steam in the form of the Star Swarm Benchmark. It uses both AMD's Mantle and DirectX.

Up to 10k units can be on screen in a mighty space fleet battle between two AIs, with each starship individually acquiring targets. It's time to give the Nitrous engine a whirl.

Stardock aims to do for Star Control what Firaxis did for XCOM

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Brad Wardell expressed interest in Star Control for a long time, and yesterday announced that his company Stardock acquired the rights to the IP in an auction held by Atari.

Star Control now owned by Stardock

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In a Skype conversation, Brad Wardell confirmed with Strategy Informer that the publisher now has the license rights to the classic IP Star Control.