Warhammer Online's Paul Bernett has said how "very sad" a failure would be for Funcom's MMO because they "worked really, really hard on it".
His concern is that AOC's "rhythm, longevity, gameplay and style" might not be in sync with the market's fickle desires. EA's Warhammer Online debuts this autumn.
"I think it will be very sad if they don’t have enough users to maintain the critical mass, because we need more successful MMOs in the world, not more failures," Bernett, creative director for WAR tells videogaming247.
"Whether they’ve hit the right rhythm, longevity, gameplay and style depends on the vagaries of the market. I know they worked really, really hard on it, and I know they tried really, really hard on it, and if they don’t make it that’s a real shame, because that’s people’s mortgages."
Age of Conan offers gamers a more mature and violent atmosphere but has succumbed to a number of woes, which Funcom are feverishly working to amend. A major criticism is the lack of long-term game content with many zones 'missing' from the online world of Conan.
is being released exclusively on PC.
Clickto visit the official Warhammer Online website.
Funcom's Age of Conan MMO may not "maintain the critical mass"
04 August 2008 | By Simon Priest