"As a company we need to focus our efforts on high-quality titles that will deliver long-term franchise value, and in these incredibly challenging and competitive times we need to pro-actively manage our cost base. This decision was a difficult one to make and we would like to thank these employees for their hard work and we wish them well in their future careers." said a representative.
The Rockpool Games Studio was mainly used to develop mobile games, and had a team of roughly 14 people.
Confirmed: Eidos closing Rockpool Games Studio in Manchester
23 January 2009 | By Jamie Davey