He also revealed they plan for "multiple" outcomes thanks to a branching storyline. Ancel plans to release the dev tools freely after it retails.
"He want to develop BGE2 with as little people as possible. It will have an interactive Storyline with different outcomings and he want to make it perfect - so it will take a while," is the rough translation of the French interview with Michel Ancel, reports .
A small team gives it a 'family' vibe noted Ancel and that's exactly what he seems to want for Beyond Good & Evil 2 so they can stay creative to do a sequel justice. The development tools will released, just like they will for Rayman: Origins.
Here it is again - that Beyond Good & Evil 2 teaser trailer.
Ancel: Beyond Good & Evil 2 team small for 'greater creativity'
25 June 2010 | By Simon Priest
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- Beyond Good & Evil