Within 10 years they want "at least 800" staff and they're"ahead of schedule on that" she reveals. Splinter Cell 6 being developed 'entirely in Toronto'.
Check out the quick video walk through below with Jade Raymond, a key figure in the development of Ubisoft's newest and greatest franchise Assassin's Creed.
Jade Raymond gives video tour of new Splinter Cell 6 studio
29 November 2010 | By Simon Priest