"a lot of funny people" in our industry but they must "avoid self-censorship"; to not be afraid of their humour.
If they "censored themselves less" we'd have much more hilarity in games. Schafer notes there's "no reason" why games can't "make people laugh out loud".
"The thing that's more important than anything else to my mind - whether it's comedy or horror or anything else - is just the element of surprise. Anything entertaining to me has to have that, really," said Double Fine boss Tim Schafer.
"There's no reason video games can't make people laugh out loud if done right."
"The other thing is to avoid self-censorship," warned Shafer.
"There are a lot of funny people in the games industry," he continued, that they think of something funny, "and then say: "No, I can't do that. Let's cut that out because someone might be bothered by that."
"I think if people censored themselves less there'd be a lot more funny stuff out there." There sure would be - one can only imagine what Rockstar cuts out of Grand Theft Auto each release. Double Fine releases Stacking this week on XBLA and PSN.
Schafer: "Avoid self-censorship"
07 February 2011 | By Simon Priest