Blizzard acknowledges something needs to be done and so will tackle ”design and balance issues” with several updates. Tol Barad grants access to a raid.
It’s a level 85 PvP zone and Tol Barad opens up the Baradin Hold raid but only for those controlling the castle - naturally it’s a hot bed of deaths as control is constantly jostled for. The problem lies in defending and attacking as users complain it’s too gruelling.
The Blizzard team ”intend to make several updates in the next minor patch to address design and balance issues affecting attackers that we can’t address with hotfixes.”
”For example, we plan to alter the battle slightly so that a team with two bases captured can more quickly and easily capture the third, as opposed to a team with one or zero bases. This way, if the defenders turtle up, it’ll be a little easier for the attackers to take their last base before the defense can take one of the attackers’ other bases.”
Lead content designer and LEGO set lover Cory Stockton blogged the balance changes that they intend to make after such an outpour of discontent from gamers.
”…we want winning Tol Barad to be a challenge for the attacking faction… but we don’t want it to be impossible. Taking Tol Barad should be tough – but right now it’s a little bit too tough, and it’s something we’re actively working to balance.”
”We want owning the zone to be meaningful throughout the lifespan of the expansion – and while the attackers may always face somewhat of an uphill battle, the defenders should feel much more pressure not to lose than they do currently.”
”Just the same, the attacking faction should feel motivated to take Tol Barad back, but they shouldn’t feel that the odds are insurmountable,” he added. Has Tol Barad been taking its toll on you, videogamer? Check out the full blogpost for more.