"revitalize the IP" meaning they have to work on an XBLA remake.
The side-scrolling developer promised it's "core mechanics" will remain unchanged although they "may create " characters and backdrops in 3D. It's out October.
The success of the Guardian Heroes remake for Xbox Live Arcade this October will decide whether a sequel gets green lit. Treasure has remade Radiant Silvergun for XBLA too and it releases on the service this week. Guardian Heroes was a SEGA Saturn notable.
"Originally, the project started as Guardian Heroes 2," said Treasure's Hiroto Matsuura.
"The team that had been working on Sin & Punishment, after that project they wanted to start a new game." Sin & Punishment was 2010's Wii sequel.
"The project started as Guardian Heroes 2, but the publisher - that's SEGA - said in order to create a sequel, they wanted us to revitalize the IP. So instead of starting on the sequel we made a remake," he explained.
"The original core game mechanics is a 2D, layer-based game," continued Matsuura-san, "and that's what we like about it. We may create characters and backgrounds in 3D, but the core mechanics will be the same." Do you hope for Guardian Heroes 2?
Guardian Heroes 2 planned, "core mechanics will be the same"
15 September 2011 | By Simon Priest