"something differently" for Bulletstorm, it would be making its multiplayer much greater.
An "8 campaign and light multiplayer" doesn't cut it in the "used games and campaign rentals" world we now live in. Still he's "immensely proud" of launching the IP.
"Did we consider the game a success? Yes, in regards to launching a new IP in a very crowded marketplace. Honestly, I’m not responsible for the numbers. You’d have to ask our finance guy about that. I’m responsible for gameplay," said Cliff Bleszinski.
"I can tell you we were immensely proud of the product as it turned out. If I could go back in a time machine and do something differently, I’d make sure that the game had a far larger and far deeper multiplayer suite."
"In the world of used games and campaign rentals, when you release a game with an eight-hour campaign and light multiplayer, it’s going to get gobbled up. That’s the reality of the marketplace." Will Epic be diving back in with Bulletstorm? "Not as this time."
Developer Epic Games has about five projects in the works right now so they don't exactly have time to invest in an IP that hasn't performed so well. Right now the studio is prepping for the Gears of War 3 launch on Xbox 360, which is a "better game on every level."
Check out thebetween Cliff Bleszinski and VG247.
Bulletstorm should of had "far larger and far deeper" multiplayer
16 September 2011 | By Simon Priest