"f***ing sucked" when PlayStation Network got hit, but it's a "very sensitive thing" dealing with hackers these days.
If you "p*** off" a group then they can "get to your stuff and mess you up." This so called "connected future" we're in is "scary" because of these people.
Since PSN was blinded for almost a month there have been numerous attacks on other various videogame companies, each usually resulting in personal data breached.
"I think dealing with hackers is a very sensitive thing, because if you piss off...the wrong hacker group, they can really get to your stuff and mess you up," said Bleszinski.
"It’s just a shame. It cost them an untold amount of money; I know developers who couldn’t put their betas out there because of it. I mean, it was a major problem. So it’s pretty scary to be a game developer, especially when you talk about there being a connected future."
He added that Microsoft's approach was perhaps better and spared them a little, referring to the corporate giant's support of Kinect for PC 'hacks'. They're "embracing it," he said. Microsoft is adamant that no one has hacked Xbox Live yet.
Bleszinski: Hacks a "very sensitive" issue, it's "scary" for devs
21 June 2011 | By Simon Priest