"why they don't believe us," when talking about people's disbelief at a "flat out" console game from the studio.
Wilson admits they've "tried this before." However they "never invested in it to the degree" that they are now with Diablo III, which they feel is an 'appropriate product' for console.
It was rumoured for a while but unofficially confirmed that action-RPG Diablo III would indeed be heading for consoles as well as the PC. Let's all forget about 'StarCraft Ghost'.
"I understand why they don't believe us," said director Jay Wilson, "because we've tried this before. We've also never invested in it to the degree that we are doing now, and we've never had a product we felt was appropriate for it."
"We are still in active exploring mode," he noted.
"We haven't officially announced a product. We say that because we like our product announcements to be a big deal. We haven't been as secretive about this one because our biggest barrier is actually getting a console team."
Blizzard "don't want to port it," he affirmed. "We want to build it for console. There's a key difference. Certainly, a lot of things get brought over, but a port is trying to take a PC game and graft it onto a console. Our goal is to make a game that feels like it's natively made for a console."
"If we make it, we want it to feel like a Blizzard game and that we built it for that platform from the ground up." As the PC version slowly wraps up more are heading over to the console team, as "some groups finish before others, mostly the art group. We're able to ferry over some art talent to the console group."
Diablo III releases on PC in 2012. Are you excited, terrified or 'meh' that it's heading for consoles?
Blizzard: Fans "don't believe us" when talking about "flat out" console Diablo III
21 November 2011 | By Simon Priest