Development for Elder Scrolls V: Skyrim is going well on the Xbox 360, with Bethesda Softworks saying that it’s ”very comfortable” developing on Microsoft’s platform the third time around, claiming that it has some advantages over PC.
In an interview with Edge, game director Todd Howard said that the PC has moved on a lot since the 360’s launch, but explained that data management is easier on the console.
”We are very comfortable on 360,” said Howard. ”Yes, it will look better on PC. The PC has moved on a lot. With the kinds of things we do where we are streaming a lot, even your average hard drive on your average PC these days is crazy fast at ripping data.
“The negative on PC is that there are still a lot of layers of API before you can look at the hardware. So we might be able to get the data faster on PC, but what we do with that data is still easier on 360 and PS3 where we can look directly at the memory registers and do what we want. “
Elder Scrolls V: Skyrim will launch for the Xbox 360, PlayStation 3 and PC on 11th November, 2011.