There are "far worse titles" on sale Down Under, argues SEGA, involving more than just shooting mutants "in humorous circumstances." Hardcore to blame?
Managing director Darren Macbeth of SEGA Australia blames the stream of inconsistencies you have to deal with during the application process of Australia's ratings.
“There are far worse titles currently available in the marketplace which involve more than shooting down mutants in humorous circumstances,” he said. “We will do everything we can to prove that House of the Dead: Overkill is worthy of an MA15+ rating in Australia.”
Reports indicate that it was down to the game's Hardcore mode which landed it a refusal, effectively banning in from sale in Australian shops.
"The ‘Hardcore’ game mode allows players to play in a manner that exceeds strong in impact, engaging a headshot-only mode which results in frequent, detailed blood and gore as the zombies and mutants heads explode into bloody pieces that spread around the environment and onto the screen," reads the alleged report from the Classification Board.
An Extra Mutants Mode also caused the discomfort and cited an instance where “a baby mutant that jumps onto the screen and explodes into bloody chunks when killed.” The original game of Nintendo Wii got by with an MA15+ rating for "strong horror violence".
The Extended Cut is a re-release for PlayStation 3 with stereoscopic 3D and PlayStation Move support, as well as exclusive content like levels and additional modes. The House of The Dead: Overkill - Extended Cut releases this October.
SEGA "will do everything" to fight House of the Dead retail ban
24 August 2011 | By Simon Priest