"work until it kills him" to create something "really good" but he needs a publisher first.
He says it's "high time" the Deadly Premonition studio worked on something new. The developer "have to team up" with a publisher to begin though.
Until a publisher is found no new game will start development. "It's high time we started working on something new," said Hidetaka Suehiro, on .
"However, since the company I work for, Access Games, is only a developer at this point, we focus on creating games. We have to team up with a publisher and create a scheme for the entire process from production to release." He offered a direct appeal too.
"In other words, the reality of the matter is that I can say I want to make a new game as much as I want, but that alone is not enough to start the process. Would anyone be ready to invest in us?" PS2's Spy Profile ring a bell? SWERY65 was behind that.
Deadly Premonition was an open world survival horror game for Xbox 360 that drummed up quite a 'weird cultist following' despite its flaws. Have you played it?