In an interview with OXM, Kitase stated, ”If I may speak as a game creator, if we were to produce a remake of 7, for example, I would be really tempted to delete things and add new elements, new systems or whatever because if we were to make exactly the same thing now, it’d be like a repeat.”
“It’d be an issue of repetition and not as much fun to make such a game. So I’d be really interested in rearranging games or reshaping games into something slightly different even though it’s supposed to be the same game.”
Kitase is also aware of the fan backlash that might occur, stating, “If we did that, the fans might be disappointed or (say) ‘this is not what I was expecting’ so in that sense maybe some might say that it’s better to let memory be memory.” He added that a lot of gamers find their memories of a game betray them when they play again. ”When we play the games we made years ago, sometimes we think ‘oh, that is not really cool’ or ‘that probably should have been a bit better than that’ and that sort of thing.”
He then acknowledged that the boring or tedious mechanics of yore are sometimes part of the appeal. ”But on the other hand, those slightly negative features and bits, for some of the really enthusiastic fans of these titles, that gives the game extra flavour or personality or whatever. So maybe they would rather we didn’t do anything about it and we just leave it in as it is. It’s very difficult to decide what we should we keep in and what we should take out.”
A remake of Final Fantasy 10 is in works for the PlayStation 3 and PlayStation Vita.