Microsoft has announced in its official blog on the Microsoft Developer Network that indie game developers will be allowed to submit games as large as 500MB; the previous limit was 150MB. Developers may now also submit up to 20 games, up from 10.
According to the blog, "Another area we’re adjusting today is the requirement that titles larger than 50MB be priced at either 240 or 400 points. After raising our maximum size we’ve decided to also raise this limit. Starting today you can apply the 80 point price to any game with a CCGAME size under 150MB, which is three times the current limit of 50MB."
Microsoft has restated its commitment to the Indie Game space, promising, "We're continuing to watch our developer base and adapt the system to the needs of our creators. We hope you're all as excited as we are to kick off 2012 with these great updates to the App Hub to enable our developers to make even better content for Xbox Live Indie Games."
Recently, the developer of FortressCraft, Projector Games, announced it had passed the 600K sales mark, and was the game to PC.
Microsoft increasing Indie Game size limit to 500MB
05 January 2012 | By JonahFalcon