It's doubly hard for Schafer as fans "often don't know how the business works," and people think he might be holding it back. The studio has to convince someone for a "few million dollars".
Developer Double Fine isn't holding the Psychonauts IP hostage whilst Tim Schafer twiddles a villainous moustache. He's been really trying to get someone to throw them some cash for it.
“I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2. And I would love to do Psychonauts 2, I’ve actually pitched that to publishers several times and no-one has taken the bait so far,” Schafer told .
“So it is hard because fans often don’t know how the business works, with the difference between a developer and a publisher, it’s hard to explain that."
“I’d love to do that game, but I’d have to convince someone to just give me a few million dollars. That’s all.”
Psychonauts is available for PC and Mac. Got a spare million bucks or two, video gamer?
Psychonauts 2 pitched "several times and no-one has taken the bait"
07 February 2012 | By Simon Priest