PC Gamer got its hands on a demo copy of BioShock Infinite for PC, and reported some of the options that PC users will get to play with when the game is released in March 2013.
The options include settings for:
* Anti-aliasing
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Texture detail
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Dynamic shadows
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Post-processing quality
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Light shafts
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Ambient occlusion
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Object detail
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V-sync
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FOV (a slider, with no listed value)
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UI margins
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Toggleable highlighting of “searchable” or “important” objects
Irrational also stated that while Infinite runs on DirectX 10, the game will utilize some DX11 features.