Dark fantasy is the "core DNA" of the studio and they'll "continue to utilise that." The RPG series has formed a cult following for its punishing gameplay. Not after 'just core gamers'.
"Of course, it's not over yet," said From Software's R&D boss Masanori Takeuchi. Players can leave each other 'notes' or outright warnings of danger that lies ahead.
"We've always been enamoured by dark fantasy action RPGs. That's just been our core DNA and I think we'll continue to utilise that." Executive producer Eiichi Nakajima says they'll be looking to broaden the appeal of their dark fantasy outings next time. "We've always been about making games for the core gamer, and they weren't necessarily games that did well financially, which is too bad," he said.
"The success of both Demon's Souls and Dark Souls, which have each sold over a million per title worldwide, has made us shift our thinking internally to not just core gamers, but to globalise our products, that they can be successful on a worldwide scale," continued Nakajima-san.
"That's now one of the key pillars we consider when we develop games in the future."
Dark Souls "not over yet," declare From Software
09 March 2012 | By Simon Priest