Ubisoft senior community developer Gabe Graziani discussed development of Assassin's Creed 3 in a Reddit AMA discussion, and revealed some of the features that will be included in the upcoming PC version, as well as dealing with some preconceptions from gamers about the storyline.
According to Graziani, “We’ve added extra DirectX 11 support for the PC version, so you’ll notice some significant increases in texture resolution (double-res in most cases, but quadruple in some), tessellation (which is like, the new DX11 hotness) and some other shader improvements that will have an impact."
He added, "(The PC version) will include all of the console patches out at the time (so, that includes any patches we might be releasing in between now and PC launch). In addition, PC has a special patch designed to ensure that everything runs as smoothly as possible.”
Graziani also addressed some players' complaints before the game was released that it was too “pro-American” in its depiction of the American War for Independence.
“We started laughing, then we were depressed as we realized nobody would believe us until the game shipped,” he noted. “Then we felt validated when it did ship and most people noticed. Then we were depressed again when we realized all the people who carried on about it before we shipped weren’t going to say sorry.”
Dev: PC version of Assassin's Creed 3 will be "less buggy" than console version
15 November 2012 | By JonahFalcon