According to Jessen, “I can’t say for sure today one way or another whether or not we’re going to use it (always-on DRM). Fortnite is a game that’s being developed as a co-op experience primarily. That’s our number one focus. This is a game you’re going to want to play with your friends, and it’s most fun with your friends.
“So whatever we decide to do there is going to be more relevant to the most fun experience you can have with your friends (than it is to piracy). But I can’t nail that down today.”
While the game’s focus is co-op multiplayer, the game will be ”super fun” for solo play, promised Jessen, who then stated, ”We’re building it to be a co-op experience. But co-op won’t ever be required in any shape or form.
“In particular, we’ve got this personality we call ‘the lone wolf’ – like, the kind of person who maybe likes to jump in and play with their friends, but not necessarily all of the time, or maybe they even like to play primarily by themselves. So we are definitely making sure that Fortnite will be super fun for that type of person too.”
Fortnite was first announced back in December 2011, and will be the first game to use the Unreal Engine 4 engine.