The title is only possible thanks to the successful Kickstarter campaign that completed back in April to the tune of $1,836,447. It needs more time in the oven before the bake sale.
You could argue it’s already sold like hotcakes as the team originally asked for just $400k, but the community decided to stuff their panhandling basket with over $1.8 million.
This huge wave of monies meant the original scope of the project had to evolve, which readily explains the change of release date. ”As we announced a few months ago, we’ve backed off our original delivery date of January 2013. It might’ve worked for the scope of the game we originally envisioned but as our ambitions (read that “features list”) grew, so did the time we needed to deliver!” blogged the latest Kickstarter update.
“Plus, we made a big move from our original top down camera to an isometric point of view and that took serious R&D time. Right now, according to our estimates, we’re looking at May or June.”
Shadowrun Returns releases on PC, iOS and Android next year.