"all that jazz."
The team wanted to strike that "high standard of visual quality" the likes of Icewind Dale defined. As times have changed they can also sprinkle in dynamic water and rustling foliage.
As Project Eternity is a 2D RPG it meant their artists had to "come up with some creative solutions." You can see the fruits of their continued labour below in the latest update.
Project Eternity gets first in-game video, Obsidian showcases "dynamic elements"
10 April 2013 | By Simon Priest