The studio has been ”improving the item submission tool,” so it’s easier than ever to submit community creations. Over the weekend they hit $10m having been paid out to 600+ contributors.
Their new tools automatically tests content against ”a set of standards, meaning anything you create is now significantly more likely to be game-ready,” blogs Valve.
It’s a testament to Valve’s launching of the Steam Workshop which continues to grow as more and more titles are added every year, encouraging modders to share their creations in an easy and unified environment.
”Over the weekend we hit a new landmark, with over ten million dollars paid out to over 400 contributors and partners. And close to $250,000 of that figure will be paid out to the sixty-plus people who created the Robotic Boogaloo update.”
”If you just read that last paragraph and are kicking yourself for not making that beard of bees sketch a reality, here’s the good news: We’ve also done a bunch of work improving the item submission tool, so it’s never been easier to submit.”
”In short, there’s never been an easier, faster or more rewarding time to submit to the Workshop. If you’re not making that beard of bees dream a reality, let’s face it, at this point it’s probably a motivational problem on your end.”
To learn more check out Valve’s Team Fortress blog post. Robotic Boogaloo is the first ”entirely community-created” update for Team Fortress 2.