"DICE's interpretation" of what the series should be, and we all know DICE love their dramatic wall blowouts.
So far that's the "best description" that EA can offer fans of the shooter, which was teased with a very brief glimpse of the Hoth battle in Empire Strikes Back. The studio want their "own flavour" in it.
Yes, DICE will be handing out suspicious yellow snow cones on Hoth as they add their own DNA to Battlefront, although we're told we'll "recognise and remember" lots.
"This is DICE's interpretation of what Battlefront should be," said EA Games Label's Patrick Söderlund. "That's the best description you can have. There are absolutely things in the previous Battlefront games that you'll recognise and remember, but DICE wants to put its own flavour on it. That's the only way we can do it. Hence it's called Star Wars: Battlefront, without a 3 at the end. We want to say it's something new."
"But again, it's going to be very Star Wars and very cool," he said. "It's very early days."
DICE has its plate rather full with Battlefield 4, an open-world Mirror's Edge 2 and now Star Wars: Battlefront. EA has recently opened DICE LA as they gain a studio in California, which comprises of the former Danger Close team that created the new Medal of Honors. They seem to be in a support role for Stockholm.
"We will support a lot of what's made in Stockholm from LA," Söderlund explained. "Imagine stuff like potential expansion packs and premium services being managed and handled out of LA. But the main game, Battlefront, is being built in Sweden. And so is Mirror's Edge. And so is Battlefield 4."
"It's a way for us to expand the DICE universe, to be able to do more. They are helping. Who knows where this will take them long term? Right now they're focused on helping."
DICE has reintroduced Commander Mode with Battlefield 4, so could we see it translate into Battlefront? It's being built using the studio's Frostbite 3 engine and is releasing for Xbox One, PS4 and PC.