There's also more legendary weapons and gear on the way, although specifics aren't ready to spill yet. The studio is removing 'magic find' as armor-bound and making it an account stat instead.
The idea behind that particular change is because the current method isn't in the "spirit of cooperation" that they want for Guild Wars 2. This is great news for all!
There are also new crafting material rewards which are "guaranteed" once per day per unique location for tackling certain content like "killing giant world bosses, defeating dungeons, completing jumping puzzles, completing mini-dungeons," etc. It's a huge look ahead for Guild Wars 2 and you'd best to peruse these winds of change.
ArenaNet maps rest of 2013 for Guild Wars 2, crafting 'ascends' to 500
18 July 2013 | By Simon Priest