"disappointed with the narrative" of the game. It didn't stick close enough to its French origins.
The English language experience was too dilute, and even made little sense at times, so Spiders rewrote and revoiced the game's dialogue. They capture the first 'new' 7 minutes of the RPG.
Spiders and publisher Focus Home decided to delay the console release in order to get the English versions up to par. PC versions are available to be updated.
"Mars contains a vast amount of dialog, even by RPG standards. The plot has numerous strands and the dialog often has many variants to mirror the hero’s changes in reputation. The tight deadlines between the game release dates meant that the initial English translation lacked depth and contained a number of errors; it was then sent to the recording studio, making the job of the actors extremely difficult," explained production director Luc Heninger.
"The actual game was thoroughly tested and released with very few bugs on PC, but unfortunately the procedures for the audio and text QA failed and allowed many English localization issues to slip through. We realized the extent of the problem after seeing the first feedback from the press and gamers."
"The result was so far removed from what we usually produce that we took the decision to halt the submission process for the console version, which was due for release only weeks after the PC title. We have re-written the game text and dialog and, of course, recorded the actors again, replacing the sections that weren’t true to the characters in Mars."
"All these problems will therefore be fixed in the console version. An update is now available for players with the PC game, and we have also incorporated the new audio in the PC versions on the various download sites."
Mars War Logs is available onright now with 33% off - watch the new first 7 minutes below.
Spiders Studio updates PC Mars War Logs with rewritten English, "strayed too far"
19 June 2013 | By Simon Priest
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- Mars: War Logs