We can choose to play as either with challenges and collectibles strewn through the world. In Rivals we rise in the ranks using all our pursuit and evade tricks. AllDrive has friends drop-in and out.
This new feature has our wheeled chums appear in our world when they're logged in, letting you race, pursuit or evade together as rivals or allies. Autolog also returns.
Speedpoints earn us new customisations and performance enhancing boosts as we corner racers or escape the lawmen. Need for Speed: Rivals releases on Xbox 360, PS3 and PC November 19th, with Xbox One and PS4 also sometime this year. It's powered by DICE's Frostbite 3 engine. This Hot Pursuit direction sounds good.
EA confirms Need for Speed: Rivals, cops and racers in open world
23 May 2013 | By Simon Priest