Then there’s the 71% of extra muscle for Crystal Dynamics’ Tomb Raider. The 314.22 WHQL drivers include SLI profiles for Resident Evil 6, Dungeons & Dragons: Neverwinter and Sniper Elite.
Given that BioShock Infinite released yesterday it’s a huge boon for PC gamers if they’re packing a GeForce GTX system. They come a little late for Tomb Raider but still.
”Featuring performance optimizations of up to 41% in BioShock Infinite, and 71% in Tomb Raider, 314.22 WHQL is an essential update for all GeForce GTX systems. Other highlights include single-GPU and SLI performance improvements of up to 30% in Civilization V, 22% in Sniper Elite V2, and 12% in Sleeping Dogs,” blurbs Nvidia.
”314.22 WHQL also includes SLI profiles for Dungeons & Dragons: Neverwinter, Resident Evil 6, and Sniper Elite: Nazi Zombie Army; 3D Vision profiles for Brutal Legend, MUD, and Tomb Raider; and a NVIDIA Control Panel Ambient Occlusion profile for BioShock Infinite.” The latest drivers are available to download here.
”In BioShock Infinite, performance improved by 32% at 1920x1080, powering our GTX 680 past 90 frames per second when using Ultra DirectX 11 settings. With optional Alternate Post-Processing added to the mix, we saw a 25% improvement over 314.07 WHQL performance, taking the GTX 680 from 61 frames per second to 76 frames per second.”