Rein states: ”No they’re not.” The Epic boss, who just bossed epically, conceded that they’re ”‘architecturally’ more advanced” but not where it counts: performance. PC still has bigger nuts… and bolts.
The system architectures in the two new consoles are significantly closer to the PC in design, which has developers tickled pink with delight.
Last week EA’s Rajat Teneja said of the newly revealed consoles: ”These architectures are a generation ahead of the highest end PC on the market and their unique design of the hardware, the underlying operating system and the live service layer create one of the most compelling platforms to reimagine game mechanics.”
Mark Rein takes exception with these words, tweeting the following:
”RT @developonline: EA: Xbox One and PS4 a generation ahead of PC http://www.develop-online.net/news/44289/EA-Xbox-One-and-PS4-a-generation-ahead-of-PC … <-no they’re not. I call bullshit on this one.”
He added later: ”The article said ‘highest-end PCs currently available’ which isn’t even close to true, it’s miles away from true. They are “architecturally” more advanced but performance levels aren’t as good. Maybe that’s what he meant?”
”It said “highest-end PCs currently available” - that leaves no room for interpretation - it is simply BS.”
Both Xbox One and PS4 are packing 8GB of RAM which excites development studios, although the speed at which Xbox One’s RAM will chug along is unknown - PS4 has GDDR5. The lesson here is don’t call a sports car a jet fighter.