They've also reworked the Objects toolbar to be a bit smart by highlighting useful items, and introduced a 'Land Expansion' feature to expand your prison, as well as a time-lapse recording option.
Thankfully our prisoners won't break out in a full-scale riot so much anymore from wanting fresh clothes from the laundry service. It was a bit hard to get it up and running quickly.
"We spent quite a lot of time this month working on performance enhancements and bug fixes. We found a lot of memory leaks and performance bugs and fixed them, and the end result is the game is running quite a bit smoother. There’s still a lot of work to be done here but things are definitely improved," Introversion's Chris.
"We’ve updated the Objects toolbar to intelligently highlight objects that might be useful, given what you are looking at. So if you are looking at a kitchen, you’ll see the cooker, fridge and sink are automatically highlighted. As we add more objects to the list the task of finding what you want is getting harder, and this was our shot at fixing that."
For a full rundown of Alpha 11 visit the.
Prison Architect now at Alpha 11, focuses on 'performance and bugs'
28 June 2013 | By Simon Priest