That's about £197 million with £77.3m in profit for Mojang, and £77.8m going to a separate company owned by Marcus Persson in licensing fees. That's a lot of gold bars.
Of course anyone knows diamond is way better. Minecraft of course was the vast supplier of their millions in 2013, with PC accounting for 38%, console 30%, mobile 25%.
As of now Mojang continues work on Scrolls and their premium server platform.
"Usually with games, you would start to expect a decline after the first year since launch," Mojang's Carl Manneh said. "That's never really happened for us. Financially speaking, we have no pressure whatsoever to rush into any new projects. Besides, we have no outside owners that require us to reach any particular goals."
They're their own fedora-wearing man, so to speak.