Those crazy Space Engineers are now at their 18th update which sees all-new features like custom colours for blocks, configurable ranges on gravity generators, multiplayer syncs of ship systems and more.
There are also fixes and even a few ”minor performance optimizations” thrown in. New game worlds now start with a construction deck, and small ship cockpits get two entrances.
Memory usage has been reduced when placing blocks too, and slowdowns on systems caused by timer frequency has been addressed. Space Engineers is now at build 01.018.021.
Space Engineers is available on Steam Early Access for £11.99.
01.018.02 Features
- create custom colors for blocks (default by P key, SHIFT+P is color picker)
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configurable range of gravity generator
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multiplayer synchronization of ship systems - Lights, spotlight, motors, landing gears and the other functional blocks that can be used on ships are now synchronized
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rename most of the objects that are available on the Control Panel (gyroscope, refinery, etc.)
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added a construction deck (magnetic deck) on the platform when starting a new game (world)
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added a second (back) entrance to small ship cockpit
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renamed thrusts to thrusters
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renamed reflector light to spotlight
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added passage block (replaces the ladder block)
01.018.02 Fixes
- minor performance optimizations
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fixed slowdown on some systems caused by timer frequency
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fixed explosion lags
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fixed explosion particle effect
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fixed projectile damage dealt to heavy armor (now it’s more durable)
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fixed physical shape of drill
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fixed missiles ghosting through ship which launched it
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fixed mirroring of some blocks
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reduced memory usage when building blocks
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fixed issue when using CTRL+X on object which is controlled by another player
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fixed crash when copy/pasting station