The first two screenshots of Kojima Productions’ Metal Gear Solid V: Ground Zeroes for PC have been released, but not by the developer itself. Instead the images have been published by Nvidia.
They compare two scenes from a PS4 and PC perspective. They also chest beat what special extras the PC version is getting, like SLI support, higher-resolution effects and 60 frames per second.
It’s all the loveliness we’d expect from the desktop action espionage for Ground Zeroes, the prologue chapter to The Phantom Pain due in 2015, also for PC, Xbox One and PS4. The PC system requirements were confirmed just this week.
Nvidia’s comparison screenshots are available here, and here.
Metal Gear Solid V: Ground Zeroes releases on PC December 18th.
PC Features:
▪ 60 FPS frame rate
▪ Additional deferred lights per scene
▪ Additional shadows per scene
▪ Higher-resolution render targets
▪ Higher-resolution shadows
▪ Increased detail over distances
▪ NVIDIA SLI Multi-GPU support
▪ Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
▪ Resolution support up to and including 3840x2160 (4K)
▪ Screen Space Reflections