After Dark, the first major expansion for Colossal Order’s excellent city-builder Cities: Skylines, will launch on September 24, publisher Paradox Interactive has announced.
The main feature added is a day/night cycle, which will have a major impact on what’s going on in your city; traffic will decrease at night, but crime will rise, and you’ll have to manage new night and daytime leisure zones where your civilians will head to party when they’re not working.
”This ebb and flow of traffic will make the city feel more alive and add a whole new element of trying to cater for both the quiet times and the busiest times,” says the game’s lead designer Karoliina Korppoo. ”New options for public transportation allow you to choose if the lines are active during the day, night or both. Creating bus lines that serve the needs of citizens only during the night, when their destinations are different from the day, is possible and a very good strategy.”
As if you needed a reminder, Cities: Skylines is great. I’m excited to see how the changes introduced in After Dark affect the game.