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<a class="image-link media-ratio ratio-3-2" title="Warner Bros. to distribute and promote The Witcher 3 in North America" target="_self" data-turbo="false" href="/2013-26-07-warner-bros-to-distribute-and-promote-the-witcher-3-in-north-america"><img alt="Warner Bros. to distribute and promote The Witcher 3 in North America" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/3a/4580/large_0032923.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-26-07-warner-bros-to-distribute-and-promote-the-witcher-3-in-north-america">Warner Bros. to distribute and promote The Witcher 3 in North America</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 26, 2013</span></span></span></div>
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<p>CD Projekt RED has announced that Warner Bros. Interactive Entertainment will be responsible for the distribution and promotion of The Witcher 3: Wild Hunt...</p>
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<a class="image-link media-ratio ratio-3-2" title="Shadowrun Returns now available for download" target="_self" data-turbo="false" href="/2013-25-07-shadowrun-returns-now-available-for-download"><img alt="Shadowrun Returns now available for download" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/33/4583/large_0032920.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-25-07-shadowrun-returns-now-available-for-download">Shadowrun Returns now available for download</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 25, 2013</span></span></span></div>
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<p>Gamers who backed the Kickstarter for Shadowrun Returns can now begin downloading their copy right now. Those who didn&#39;t back it can now purchase it on Steam...</p>
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<a class="image-link media-ratio ratio-3-2" title="EA confirms Gamescom 2013 timetable, conference August 20th @ 3pm GMT" target="_self" data-turbo="false" href="/2013-25-07-ea-confirms-gamescom-2013-timetable-conference-august-20th-3pm-gmt"><img alt="EA confirms Gamescom 2013 timetable, conference August 20th @ 3pm GMT" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/ed/4596/large_0032899.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-25-07-ea-confirms-gamescom-2013-timetable-conference-august-20th-3pm-gmt">EA confirms Gamescom 2013 timetable, conference August 20th @ 3pm GMT</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 25, 2013</span></span></span></div>
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<p>Next month&#39;s Gamescom in Cologne, Germany will host an EA press conference that has been confirmed for August 20th at 3.00pm GMT. What marketing wonders will...</p>
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<a class="image-link media-ratio ratio-3-2" title="Gearbox confirms no new Season Pass for second round of Borderlands 2 DLC" target="_self" data-turbo="false" href="/2013-25-07-gearbox-confirms-no-new-season-pass-for-second-round-of-borderlands-2-dlc"><img alt="Gearbox confirms no new Season Pass for second round of Borderlands 2 DLC" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/be/4603/large_0032891.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-25-07-gearbox-confirms-no-new-season-pass-for-second-round-of-borderlands-2-dlc">Gearbox confirms no new Season Pass for second round of Borderlands 2 DLC</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 25, 2013</span></span></span></div>
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<p>Gearbox Software confirmed that a new round of downloadable content is coming to Borderlands 2 at PAX Australia a few days ago. However, a rep has stated...</p>
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<a class="image-link media-ratio ratio-3-2" title="14 new indie games approved by Steam Greenlight" target="_self" data-turbo="false" href="/2013-25-07-14-new-indie-games-approved-by-steam-greenlight"><img alt="14 new indie games approved by Steam Greenlight" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/d6/4604/large_0025567.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-25-07-14-new-indie-games-approved-by-steam-greenlight">14 new indie games approved by Steam Greenlight</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 25, 2013</span></span></span></div>
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<p>Valve has announced 16 applicants at Steam Greenlight, fourteen of which are indie games, have been approved for Steam listing. </p>
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<a class="image-link media-ratio ratio-3-2" title="The Dark Eye: Demonicon arriving in late October 2013 for PC, 2014 for console" target="_self" data-turbo="false" href="/2013-24-07-the-dark-eye-demonicon-arriving-in-late-october-2013-for-pc-2014-for-console"><img alt="The Dark Eye: Demonicon arriving in late October 2013 for PC, 2014 for console" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/e6/4609/large_0032883.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-24-07-the-dark-eye-demonicon-arriving-in-late-october-2013-for-pc-2014-for-console">The Dark Eye: Demonicon arriving in late October 2013 for PC, 2014 for console</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 24, 2013</span></span></span></div>
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<p>Kalypso has announced that its upcoming action-RPG The Dark Eye - Demonicon will be arriving in late October 2013 on PC, while the Xbox 360 and PlayStation 3...</p>
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<a class="image-link media-ratio ratio-3-2" title="Dragon Age saves &quot;absolutely come across&quot; to Inquisition despite next-gen" target="_self" data-turbo="false" href="/2013-24-07-dragon-age-saves-absolutely-come-across-to-inquisition-despite-next-gen"><img alt="Dragon Age saves &quot;absolutely come across&quot; to Inquisition despite next-gen" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/76/4616/large_0032875.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-24-07-dragon-age-saves-absolutely-come-across-to-inquisition-despite-next-gen">Dragon Age saves &quot;absolutely come across&quot; to Inquisition despite next-gen</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 24, 2013</span></span></span></div>
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<p>The silly fact that your Dragon Age: Inquisition may very well be on a platform that&#39;s never before see some Mage on Templar action before won&#39;t stop BioWare...</p>
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<a class="image-link media-ratio ratio-3-2" title="EA: Last console transition &quot;set us back for multiple years&quot; because of RenderWare" target="_self" data-turbo="false" href="/2013-24-07-ea-last-console-transition-set-us-back-for-multiple-years-because-of-renderware"><img alt="EA: Last console transition &quot;set us back for multiple years&quot; because of RenderWare" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/b9/4618/large_0032873.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-24-07-ea-last-console-transition-set-us-back-for-multiple-years-because-of-renderware">EA: Last console transition &quot;set us back for multiple years&quot; because of RenderWare</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 24, 2013</span></span></span></div>
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<p>There&#39;ll be no repeating the mistakes of the past for EA this console transition, as the publisher already has two bicep bulging game engines fully tooled up...</p>
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<a class="image-link media-ratio ratio-3-2" title="CD Projekt RED discuss combat and signs in The Witcher 3" target="_self" data-turbo="false" href="/2013-24-07-cd-projekt-red-discuss-combat-and-signs-in-the-witcher-3"><img alt="CD Projekt RED discuss combat and signs in The Witcher 3" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/54/4620/large_0032871.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-24-07-cd-projekt-red-discuss-combat-and-signs-in-the-witcher-3">CD Projekt RED discuss combat and signs in The Witcher 3</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 24, 2013</span></span></span></div>
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<p>Lead gameplay designer Maciej Szczesnik for The Witcher 3 has revealed Geralt will have a choice between five magic signs at the beginning of the RPG, but...</p>
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<a class="image-link media-ratio ratio-3-2" title="Stephane D&#39;Astous leaves Eidos Montreal, Square Enix &quot;has some things to learn&quot;" target="_self" data-turbo="false" href="/2013-24-07-stephane-d-astous-leaves-eidos-montreal-square-enix-has-some-things-to-learn"><img alt="Stephane D&#39;Astous leaves Eidos Montreal, Square Enix &quot;has some things to learn&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/83/4623/large_0032868.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-24-07-stephane-d-astous-leaves-eidos-montreal-square-enix-has-some-things-to-learn">Stephane D&#39;Astous leaves Eidos Montreal, Square Enix &quot;has some things to learn&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 24, 2013</span></span></span></div>
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<p>Founder and general manager Stephane D&#39;Astous of Eidos Montreal, the team responsible for Deus Ex: Human Revolution and Thief, has left the company following...</p>
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