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<a class="image-link media-ratio ratio-3-2" title="Namco Bandai officially announces Dark Souls PC, will use GFWL" target="_self" data-turbo="false" href="/2012-12-04-namco-bandai-officially-announces-dark-souls-pc-will-use-gfwl"><img alt="Namco Bandai officially announces Dark Souls PC, will use GFWL" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/bb/11036/large_0024629.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-12-04-namco-bandai-officially-announces-dark-souls-pc-will-use-gfwl">Namco Bandai officially announces Dark Souls PC, will use GFWL</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Apr 12, 2012</span></span></span></div>
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<p>Having already been revealed as a cover story on a German magazine, Dark Souls has been officially announced as a PC title by Namco Bandai. The game will be...</p>
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<a class="image-link media-ratio ratio-3-2" title="Demon&#39;s Souls servers shutting down once and for all" target="_self" data-turbo="false" href="/2012-12-04-demon-s-souls-servers-shutting-down-once-and-for-all"><img alt="Demon&#39;s Souls servers shutting down once and for all" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/dd/11040/large_0024625.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-12-04-demon-s-souls-servers-shutting-down-once-and-for-all">Demon&#39;s Souls servers shutting down once and for all</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Apr 12, 2012</span></span></span></div>
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<p>Last September, Atlus delayed shutting down Demon's Souls servers. Now, the publisher will be closing them down and this time it'll be permanent.</p>
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<a class="image-link media-ratio ratio-3-2" title="Sci-fi action-RPG Krater hitting Steam on 12th June" target="_self" data-turbo="false" href="/2012-11-04-sci-fi-action-rpg-krater-hitting-steam-on-12th-june"><img alt="Sci-fi action-RPG Krater hitting Steam on 12th June" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/9f/11046/large_0024617.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-sci-fi-action-rpg-krater-hitting-steam-on-12th-june">Sci-fi action-RPG Krater hitting Steam on 12th June</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>Swedish indie developer Fatshark has announced that their sci-fi action-RPG Krater will be landing on the 12th June; a Mac OS version will follow in...</p>
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<a class="image-link media-ratio ratio-3-2" title="Final Fantasy XIII-2 gets new Coliseum opponents, Ezio costume" target="_self" data-turbo="false" href="/2012-11-04-final-fantasy-xiii-2-gets-new-coliseum-opponents-ezio-costume"><img alt="Final Fantasy XIII-2 gets new Coliseum opponents, Ezio costume" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/10/11048/large_0024615.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-final-fantasy-xiii-2-gets-new-coliseum-opponents-ezio-costume">Final Fantasy XIII-2 gets new Coliseum opponents, Ezio costume</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>As expected, Square-Enix has announced new Coliseum opponents as downloadable content for Final Fantasy XIII-2, as well as an Ezio Auditore costume for Noel...</p>
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<a class="image-link media-ratio ratio-3-2" title="Molyneux: Fable 3 is &quot;a personal failure&quot;" target="_self" data-turbo="false" href="/2012-11-04-molyneux-fable-3-is-a-personal-failure"><img alt="Molyneux: Fable 3 is &quot;a personal failure&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/ff/11050/large_0014886.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-molyneux-fable-3-is-a-personal-failure">Molyneux: Fable 3 is &quot;a personal failure&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=191">Nick Akerman</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>Peter Molyneux believes Fable 3 needed more time, and its shortcomings were his fault.
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<a class="image-link media-ratio ratio-3-2" title="Game of Thrones heading to PC and consoles this summer" target="_self" data-turbo="false" href="/2012-11-04-game-of-thrones-heading-to-pc-and-consoles-this-summer"><img alt="Game of Thrones heading to PC and consoles this summer" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/6a/11051/large_0024611.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-game-of-thrones-heading-to-pc-and-consoles-this-summer">Game of Thrones heading to PC and consoles this summer</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=191">Nick Akerman</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>Koch Media has announced Game of Thrones is set to release on PC and consoles this summer.</p>
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<a class="image-link media-ratio ratio-3-2" title="PAX East 2012: BioWare hints at Orlesian setting for Dragon Age III?" target="_self" data-turbo="false" href="/2012-11-04-pax-east-2012-bioware-hints-at-orlesian-setting-for-dragon-age-iii"><img alt="PAX East 2012: BioWare hints at Orlesian setting for Dragon Age III?" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/d5/11054/large_0024608.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-pax-east-2012-bioware-hints-at-orlesian-setting-for-dragon-age-iii">PAX East 2012: BioWare hints at Orlesian setting for Dragon Age III?</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>BioWare&#39;s Mike Laidlaw mentions &quot;somewhere a little more - French&quot; if the next Dragon Age instalment adopts an urban setting, with fans noting that&#39;s...</p>
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<a class="image-link media-ratio ratio-3-2" title="Brain Fargo talks Wasteland 2, &#39;don&#39;t want tactics too deep they disconnect&#39;" target="_self" data-turbo="false" href="/2012-11-04-brain-fargo-talks-wasteland-2-don-t-want-tactics-too-deep-they-disconnect"><img alt="Brain Fargo talks Wasteland 2, &#39;don&#39;t want tactics too deep they disconnect&#39;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/ca/11057/large_0024605.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-brain-fargo-talks-wasteland-2-don-t-want-tactics-too-deep-they-disconnect">Brain Fargo talks Wasteland 2, &#39;don&#39;t want tactics too deep they disconnect&#39;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>The crazy idea of reviving the Wasteland IP by inXile Entertainment&#39;s Brian Fargo, with the help of Obsidian&#39;s Chris Avellone, looks to be unstoppable...</p>
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<a class="image-link media-ratio ratio-3-2" title="Molyneux &quot;never really solved that problem&quot; of being creative, boss and designer" target="_self" data-turbo="false" href="/2012-11-04-molyneux-never-really-solved-that-problem-of-being-creative-boss-and-designer"><img alt="Molyneux &quot;never really solved that problem&quot; of being creative, boss and designer" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/dd/11058/large_0024604.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-molyneux-never-really-solved-that-problem-of-being-creative-boss-and-designer">Molyneux &quot;never really solved that problem&quot; of being creative, boss and designer</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>Peter Molyneux has departed from Lionhead Studios, now owned by Microsoft Game Studios, because he&#39;s determined to push creativity again and feels it&#39;s best...</p>
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<a class="image-link media-ratio ratio-3-2" title="South Park creators personally picked Obsidian to develop South Park RPG" target="_self" data-turbo="false" href="/2012-11-04-south-park-creators-personally-picked-obsidian-to-develop-south-park-rpg"><img alt="South Park creators personally picked Obsidian to develop South Park RPG" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/37/11060/large_0024601.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-11-04-south-park-creators-personally-picked-obsidian-to-develop-south-park-rpg">South Park creators personally picked Obsidian to develop South Park RPG</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=168">Jamie Davey</a></span><span class="meta-item date"><span class="date-link"><span>Apr 11, 2012</span></span></span></div>
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<p>THQ boss Danny Bilson has revealed that South Park creators Trey Parker and Matt Stone personally chose Obsidian to develop the South Park RPG before THQ was...</p>
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