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<a class="image-link media-ratio ratio-3-2" title="PS3 Super Slim SKU bumps weekly sales 138%" target="_self" data-turbo="false" href="/2012-01-10-ps3-super-slim-sku-bumps-weekly-sales-138"><img alt="PS3 Super Slim SKU bumps weekly sales 138%" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/bf/8556/large_0027706.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-01-10-ps3-super-slim-sku-bumps-weekly-sales-138">PS3 Super Slim SKU bumps weekly sales 138%</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Oct 1, 2012</span></span></span></div>
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<p>Sony's new PlayStation 3 "Super Slim" SKU arrived in the UK last week, and predictably, it boosted sales of the console for the week.</p>
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<a class="image-link media-ratio ratio-3-2" title="Gearbox already brainstorming Borderlands 3?" target="_self" data-turbo="false" href="/2012-01-10-gearbox-already-brainstorming-borderlands-3"><img alt="Gearbox already brainstorming Borderlands 3?" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/c0/8559/large_0027703.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-01-10-gearbox-already-brainstorming-borderlands-3">Gearbox already brainstorming Borderlands 3?</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 1, 2012</span></span></span></div>
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<p>Lead writer Anthony Burch of Gearbox Software&#39;s Borderlands franchise has revealed the studio has already begun spitballing ideas for a third full instalment...</p>
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<a class="image-link media-ratio ratio-3-2" title="Dishonored goes gold, Bethesda offer &quot;extremely limited Overseer mask&quot;" target="_self" data-turbo="false" href="/2012-01-10-dishonored-goes-gold-bethesda-offer-extremely-limited-overseer-mask"><img alt="Dishonored goes gold, Bethesda offer &quot;extremely limited Overseer mask&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/7d/8561/large_0027701.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-01-10-dishonored-goes-gold-bethesda-offer-extremely-limited-overseer-mask">Dishonored goes gold, Bethesda offer &quot;extremely limited Overseer mask&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 1, 2012</span></span></span></div>
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<p>Arkane&#39;s Dishonored has officially gone gold, meaning it&#39;s off to be pressed onto disc for its retail launch next week in North America, Europe and...</p>
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<a class="image-link media-ratio ratio-3-2" title="Rumour: XCOM is now a downloadable third-person shooter" target="_self" data-turbo="false" href="/2012-01-10-rumour-xcom-is-now-a-downloadable-third-person-shooter"><img alt="Rumour: XCOM is now a downloadable third-person shooter" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/62/8564/large_0027699.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-01-10-rumour-xcom-is-now-a-downloadable-third-person-shooter">Rumour: XCOM is now a downloadable third-person shooter</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=191">Nick Akerman</a></span><span class="meta-item date"><span class="date-link"><span>Oct 1, 2012</span></span></span></div>
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<p>Remember XCOM? No, not XCOM: Enemy Unknown. 2K were working on another XCOM title, but progress has remained extremely quiet. A Kotaku reader might have the...</p>
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<a class="image-link media-ratio ratio-3-2" title="UK Charts: FIFA 13 dives into top spot, sells one million copies" target="_self" data-turbo="false" href="/2012-01-10-uk-charts-fifa-13-dives-into-top-spot-sells-one-million-copies"><img alt="UK Charts: FIFA 13 dives into top spot, sells one million copies" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/74/8565/large_0027698.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-01-10-uk-charts-fifa-13-dives-into-top-spot-sells-one-million-copies">UK Charts: FIFA 13 dives into top spot, sells one million copies</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=191">Nick Akerman</a></span><span class="meta-item date"><span class="date-link"><span>Oct 1, 2012</span></span></span></div>
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<p>FIFA 13 eased its way to the UK number one spot this week. It also became the first non-Call of Duty branded game to sell one million copies in its first week.</p>
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<a class="image-link media-ratio ratio-3-2" title="Dishonored used to feature Thief&#39;s light-driven stealth mechanic" target="_self" data-turbo="false" href="/2012-29-09-dishonored-used-to-feature-thief-s-light-driven-stealth-mechanic"><img alt="Dishonored used to feature Thief&#39;s light-driven stealth mechanic" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/35/8576/large_0027687.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-29-09-dishonored-used-to-feature-thief-s-light-driven-stealth-mechanic">Dishonored used to feature Thief&#39;s light-driven stealth mechanic</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 29, 2012</span></span></span></div>
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<p>While Dishonored doesn't lack for sneakiness, the game originally featured the light-induced shadow stealth mechanic of the Thief games.</p>
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<a class="image-link media-ratio ratio-3-2" title="Splinter Cell: Blacklist &quot;is just all talk right now,&quot; criticisms an &quot;overreaction&quot;" target="_self" data-turbo="false" href="/2012-28-09-splinter-cell-blacklist-is-just-all-talk-right-now-criticisms-an-overreaction"><img alt="Splinter Cell: Blacklist &quot;is just all talk right now,&quot; criticisms an &quot;overreaction&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/ec/8583/large_0027680.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-28-09-splinter-cell-blacklist-is-just-all-talk-right-now-criticisms-an-overreaction">Splinter Cell: Blacklist &quot;is just all talk right now,&quot; criticisms an &quot;overreaction&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Sep 28, 2012</span></span></span></div>
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<p>Ubisoft&#39;s Splinter Cell: Blacklist director David Footman has accepted the problem behind criticisms for the game is that little has been communicated....</p>
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<a class="image-link media-ratio ratio-3-2" title="Scientists create Unreal Tournament-playing A.I that is indistinguishable from humans" target="_self" data-turbo="false" href="/2012-28-09-scientists-create-unreal-tournament-playing-a-i-that-is-indistinguishable-from-humans"><img alt="Scientists create Unreal Tournament-playing A.I that is indistinguishable from humans" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/03/8590/large_0027673.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-28-09-scientists-create-unreal-tournament-playing-a-i-that-is-indistinguishable-from-humans">Scientists create Unreal Tournament-playing A.I that is indistinguishable from humans</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=191">Nick Akerman</a></span><span class="meta-item date"><span class="date-link"><span>Sep 28, 2012</span></span></span></div>
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<p>Scientists at Austin University of Texas have created artificial intelligence that fooled a panel of judged into thinking it was human.</p>
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<a class="image-link media-ratio ratio-3-2" title="Frank O&#39;Connor leads Halo 4 session at EG Expo, follows with Q&amp;A" target="_self" data-turbo="false" href="/2012-27-09-frank-o-connor-leads-halo-4-session-at-eg-expo-follows-with-q-a"><img alt="Frank O&#39;Connor leads Halo 4 session at EG Expo, follows with Q&amp;A" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/58/8602/large_0027658.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-27-09-frank-o-connor-leads-halo-4-session-at-eg-expo-follows-with-q-a">Frank O&#39;Connor leads Halo 4 session at EG Expo, follows with Q&amp;A</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Sep 27, 2012</span></span></span></div>
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<p>343 Industries&#39; Frank O&#39;Connor has begun proceedings at this year&#39;s Eurogamer Expo by holding an action packed session for November-bound Halo 4, after which...</p>
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<a class="image-link media-ratio ratio-3-2" title="Capcom: Resident Evil 2 remake will happen with fan support" target="_self" data-turbo="false" href="/2012-27-09-capcom-resident-evil-2-remake-will-happen-with-fan-support"><img alt="Capcom: Resident Evil 2 remake will happen with fan support" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/fa/8609/large_0027651.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-27-09-capcom-resident-evil-2-remake-will-happen-with-fan-support">Capcom: Resident Evil 2 remake will happen with fan support</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 27, 2012</span></span></span></div>
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<p>There is no remake of Resident Evil 2, which was originally released on PC, in the works, but that could change if fans demand it.</p>
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