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<a class="image-link media-ratio ratio-3-2" title="Magicka goes PvP" target="_self" data-turbo="false" href="/2011-22-06-magicka-goes-pvp"><img alt="Magicka goes PvP" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/1b/15305/large_0018989.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-22-06-magicka-goes-pvp">Magicka goes PvP</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 22, 2011</span></span></span></div>
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<p>Paradox Interactive has announced that Magicka&#39;s PvP servers are now live, and will allow you to wreak havoc on your friends wizard in many fun ways. Best of...</p>
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<a class="image-link media-ratio ratio-3-2" title="Lionhead&#39;s Fable technical director leaves to form new studio" target="_self" data-turbo="false" href="/2011-21-06-lionhead-s-fable-technical-director-leaves-to-form-new-studio"><img alt="Lionhead&#39;s Fable technical director leaves to form new studio" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/be/15317/large_0018968.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-lionhead-s-fable-technical-director-leaves-to-form-new-studio">Lionhead&#39;s Fable technical director leaves to form new studio</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>Simon Carter, co-founder of Lionhead&#39;s Big Blue Box, has ended his time with the Microsoft owned studio after 10 years having helped create Fable.

It was a...</p>
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<a class="image-link media-ratio ratio-3-2" title="Paradox Interactive announces King Arthur: Fallen Champion" target="_self" data-turbo="false" href="/2011-20-06-paradox-interactive-announces-king-arthur-fallen-champion"><img alt="Paradox Interactive announces King Arthur: Fallen Champion" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/dd/15342/large_0018941.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-20-06-paradox-interactive-announces-king-arthur-fallen-champion">Paradox Interactive announces King Arthur: Fallen Champion</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=168">Jamie Davey</a></span><span class="meta-item date"><span class="date-link"><span>Jun 20, 2011</span></span></span></div>
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<p>Paradox Interactive and Neocore Games today announced a brand new installment for the King Arthur series,  King Arthur: Fallen Champion. The stand along game...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bilson: Dawn of War 3 is something you&#39;ve never seen before" target="_self" data-turbo="false" href="/2011-15-06-bilson-dawn-of-war-3-is-something-you-ve-never-seen-before"><img alt="Bilson: Dawn of War 3 is something you&#39;ve never seen before" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/48/15418/large_0018845.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-15-06-bilson-dawn-of-war-3-is-something-you-ve-never-seen-before">Bilson: Dawn of War 3 is something you&#39;ve never seen before</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 15, 2011</span></span></span></div>
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<p>THQ core games boss Danny Bilson has teased the first details of Relic&#39;s Warhammer 40k: Dawn of War III instalment, revealing it &#39;combines I and II&#39;.

Well 1...</p>
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<a class="image-link media-ratio ratio-3-2" title="Microsoft: Halo won&#39;t be yearly franchise" target="_self" data-turbo="false" href="/2011-14-06-microsoft-halo-won-t-be-yearly-franchise"><img alt="Microsoft: Halo won&#39;t be yearly franchise" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/08/15429/large_0018834.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-14-06-microsoft-halo-won-t-be-yearly-franchise">Microsoft: Halo won&#39;t be yearly franchise</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 14, 2011</span></span></span></div>
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<p>Microsoft is stating that they are not turning Halo into a yearly franchise, afraid of diluting the IP and oversaturating the market. In an interview with...</p>
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<a class="image-link media-ratio ratio-3-2" title="Orcs Must Die! confirmed for XBLA, gets Fall release window" target="_self" data-turbo="false" href="/2011-11-06-orcs-must-die-confirmed-for-xbla-gets-fall-release-window"><img alt="Orcs Must Die! confirmed for XBLA, gets Fall release window" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/80/15469/large_0018785.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-11-06-orcs-must-die-confirmed-for-xbla-gets-fall-release-window">Orcs Must Die! confirmed for XBLA, gets Fall release window</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 11, 2011</span></span></span></div>
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<p>Robot Entertainment lead designer Ian Fischer revealed that an Xbox Live Arcade version of Orcs Must Die! will be released at the same time as the PC version...</p>
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<a class="image-link media-ratio ratio-3-2" title="Rock of Ages dated August 31" target="_self" data-turbo="false" href="/2011-11-06-rock-of-ages-dated-august-31"><img alt="Rock of Ages dated August 31" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/9f/15474/large_0018780.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-11-06-rock-of-ages-dated-august-31">Rock of Ages dated August 31</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 11, 2011</span></span></span></div>
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<p>A release date has been announced for the Rock of Ages, August 31. It will be released for Xbox Live Arcade and PlayStation Network.</p>
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<a class="image-link media-ratio ratio-3-2" title="E3 2011: Bohemia trailer for Carrier Command: Gaea Mission" target="_self" data-turbo="false" href="/2011-10-06-e3-2011-bohemia-trailer-for-carrier-command-gaea-mission"><img alt="E3 2011: Bohemia trailer for Carrier Command: Gaea Mission" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/20/15490/large_0018764.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-10-06-e3-2011-bohemia-trailer-for-carrier-command-gaea-mission">E3 2011: Bohemia trailer for Carrier Command: Gaea Mission</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 10, 2011</span></span></span></div>
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<p>ArmA developer Bohemia Interactive are working on an all-new Carrier Command instalment, subtitled &#39;Gaea Mission&#39;, and it&#39;s all futuristic and cool...</p>
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<a class="image-link media-ratio ratio-3-2" title="Kalypso reveal &#39;Dungeons - The Dark Lord&#39;, multiplayer arrives" target="_self" data-turbo="false" href="/2011-06-06-kalypso-reveal-dungeons-the-dark-lord-multiplayer-arrives"><img alt="Kalypso reveal &#39;Dungeons - The Dark Lord&#39;, multiplayer arrives" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/e3/15575/large_0018662.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-06-06-kalypso-reveal-dungeons-the-dark-lord-multiplayer-arrives">Kalypso reveal &#39;Dungeons - The Dark Lord&#39;, multiplayer arrives</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 6, 2011</span></span></span></div>
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<p>Publisher Kalypso has announced developer RealmForge Studios is working on a Dungeons sequel, subtitled &#39;The Dark Lord&#39;, which includes 4-player...</p>
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<a class="image-link media-ratio ratio-3-2" title="Starbreeze&#39;s Syndicate is first-person shooter claims report" target="_self" data-turbo="false" href="/2011-03-06-starbreeze-s-syndicate-is-first-person-shooter-claims-report"><img alt="Starbreeze&#39;s Syndicate is first-person shooter claims report" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/14/15607/large_0018627.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-03-06-starbreeze-s-syndicate-is-first-person-shooter-claims-report">Starbreeze&#39;s Syndicate is first-person shooter claims report</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 3, 2011</span></span></span></div>
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<p>EA&#39;s Project RedLime over at Swedish studio Starbreeze takes &quot;all the mistakes&quot; they made in The Darkness, which was a shooter, and &#39;does them right&#39;.

In...</p>
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