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<a class="image-link media-ratio ratio-3-2" title="Valve DOTA trademark &#39;doesn&#39;t seem right&#39; or &#39;pro mod&#39; says Pardo" target="_self" data-turbo="false" href="/2010-25-10-valve-dota-trademark-doesn-t-seem-right-or-pro-mod-says-pardo"><img alt="Valve DOTA trademark &#39;doesn&#39;t seem right&#39; or &#39;pro mod&#39; says Pardo" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/48/18616/large_0014801.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-25-10-valve-dota-trademark-doesn-t-seem-right-or-pro-mod-says-pardo">Valve DOTA trademark &#39;doesn&#39;t seem right&#39; or &#39;pro mod&#39; says Pardo</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 25, 2010</span></span></span></div>
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<p>The DOTA name is being trademarked by Valve as they develop DOTA 2, but Blizzard says it &quot;seems like a really strange move&quot; given Valve&#39;s history.

Rob Pardo...</p>
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<a class="image-link media-ratio ratio-3-2" title="StarCraft II&#39;s story arc all finalised? &quot;Not really, no,&quot; says Blizzard" target="_self" data-turbo="false" href="/2010-25-10-starcraft-ii-s-story-arc-all-finalised-not-really-no-says-blizzard"><img alt="StarCraft II&#39;s story arc all finalised? &quot;Not really, no,&quot; says Blizzard" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/68/18619/large_0014798.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-25-10-starcraft-ii-s-story-arc-all-finalised-not-really-no-says-blizzard">StarCraft II&#39;s story arc all finalised? &quot;Not really, no,&quot; says Blizzard</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 25, 2010</span></span></span></div>
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<p>Think you&#39;ve got Blizzard&#39;s narrative arc all pegged in StarCraft II? Well don&#39;t be surprised if it pulls a 180 or something as they&#39;re still hammering it...</p>
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<a class="image-link media-ratio ratio-3-2" title="Gamers favour anonymity to &#39;suspend reality&#39; Blizzard has learnt" target="_self" data-turbo="false" href="/2010-21-10-gamers-favour-anonymity-to-suspend-reality-blizzard-has-learnt"><img alt="Gamers favour anonymity to &#39;suspend reality&#39; Blizzard has learnt" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/8d/18652/large_0014759.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-21-10-gamers-favour-anonymity-to-suspend-reality-blizzard-has-learnt">Gamers favour anonymity to &#39;suspend reality&#39; Blizzard has learnt</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 21, 2010</span></span></span></div>
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<p>Remember all that feather ruffling caused by Blizzard&#39;s RealID plans? The studio admits it was hard to &quot;wrap our heads around&quot; why it caused an...</p>
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<a class="image-link media-ratio ratio-3-2" title="Next Command &amp; Conquer an EA LA title, not of Visceral Games" target="_self" data-turbo="false" href="/2010-21-10-next-command-conquer-an-ea-la-title-not-of-visceral-games"><img alt="Next Command &amp; Conquer an EA LA title, not of Visceral Games" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/c9/18653/large_0014758.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-21-10-next-command-conquer-an-ea-la-title-not-of-visceral-games">Next Command &amp; Conquer an EA LA title, not of Visceral Games</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 21, 2010</span></span></span></div>
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<p>Dead Space developer Visceral Games isn&#39;t working on the new &quot;pretty far out&quot; Command &amp;amp; Conquer, instead it&#39;s staying with EA&#39;s Los Angeles...</p>
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<a class="image-link media-ratio ratio-3-2" title="Is talking in-game bad? A response" target="_self" data-turbo="false" href="/2010-20-10-is-talking-in-game-bad-a-response"><img alt="Is talking in-game bad? A response" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/5d/18660/large_0014748.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-20-10-is-talking-in-game-bad-a-response">Is talking in-game bad? A response</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=203">TheDinger</a></span><span class="meta-item date"><span class="date-link"><span>Oct 20, 2010</span></span></span></div>
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<p>Neil Aldis gives us a response to Mike Rose's article about voice chat in multiplayer games. </p>
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<a class="image-link media-ratio ratio-3-2" title="Civilization V releases on Mac 2010" target="_self" data-turbo="false" href="/2010-20-10-civilization-v-releases-on-mac-2010"><img alt="Civilization V releases on Mac 2010" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/b1/18665/large_0014743.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-20-10-civilization-v-releases-on-mac-2010">Civilization V releases on Mac 2010</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 20, 2010</span></span></span></div>
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<p>Aspyr Media has confirmed they will be helping to bring Civilization V to the Mac masses this year, and that it should be arriving by this holiday.

They&#39;re...</p>
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<a class="image-link media-ratio ratio-3-2" title="No Shogun 2: Total War &quot;going out the door until the AI is perfect&quot;" target="_self" data-turbo="false" href="/2010-20-10-no-shogun-2-total-war-going-out-the-door-until-the-ai-is-perfect"><img alt="No Shogun 2: Total War &quot;going out the door until the AI is perfect&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/58/18666/large_0014742.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-20-10-no-shogun-2-total-war-going-out-the-door-until-the-ai-is-perfect">No Shogun 2: Total War &quot;going out the door until the AI is perfect&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 20, 2010</span></span></span></div>
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<p>Creative Assembly will keep hold of Shogun 2: Total War until their AI programming is near perfect reveals studio community manager Craig Laycock.

If anyone...</p>
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<a class="image-link media-ratio ratio-3-2" title="Take-Two&#39;s digital sales less than 15%, as high as &quot;40%&quot; in 3 years" target="_self" data-turbo="false" href="/2010-19-10-take-two-s-digital-sales-less-than-15-as-high-as-40-in-3-years"><img alt="Take-Two&#39;s digital sales less than 15%, as high as &quot;40%&quot; in 3 years" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/a7/18690/large_0014718.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-19-10-take-two-s-digital-sales-less-than-15-as-high-as-40-in-3-years">Take-Two&#39;s digital sales less than 15%, as high as &quot;40%&quot; in 3 years</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Oct 19, 2010</span></span></span></div>
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<p>CEO Strauss Zelnick of Take-Two says in 3 years time they&#39;ll be seeing &quot;20, 30, 40&quot; percent of their total sales being made through digital...</p>
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<a class="image-link media-ratio ratio-3-2" title="2K Games reveals add-on content for Civilization V" target="_self" data-turbo="false" href="/2010-19-10-2k-games-reveals-add-on-content-for-civilization-v"><img alt="2K Games reveals add-on content for Civilization V" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/21/18695/large_0014709.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-19-10-2k-games-reveals-add-on-content-for-civilization-v">2K Games reveals add-on content for Civilization V</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=168">Jamie Davey</a></span><span class="meta-item date"><span class="date-link"><span>Oct 19, 2010</span></span></span></div>
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<p>2K Games today announced that new downloadable add-on content will be released for Civilization V on October 25th, 2010. 

Players will be able to download...</p>
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<a class="image-link media-ratio ratio-3-2" title="Microsoft reveals US Kinect Launch line-up (UPDATE)" target="_self" data-turbo="false" href="/2010-18-10-microsoft-reveals-us-kinect-launch-line-up-update"><img alt="Microsoft reveals US Kinect Launch line-up (UPDATE)" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/cc/18697/large_0013177.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-18-10-microsoft-reveals-us-kinect-launch-line-up-update">Microsoft reveals US Kinect Launch line-up (UPDATE)</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=168">Jamie Davey</a></span><span class="meta-item date"><span class="date-link"><span>Oct 18, 2010</span></span></span></div>
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<p>Update: The European line-up list is now available. 

Microsoft has officially revealed that Kinect will be launched in North America with a line-up of 17...</p>
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