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<a class="image-link media-ratio ratio-3-2" title="StarCraft 2 sold 3m its first month" target="_self" data-turbo="false" href="/2010-05-11-starcraft-2-sold-3m-its-first-month"><img alt="StarCraft 2 sold 3m its first month" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/2d/18490/large_0014954.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-05-11-starcraft-2-sold-3m-its-first-month">StarCraft 2 sold 3m its first month</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-11-05T12:14:10+00:00">Nov 5, 2010</span></span></span></div>
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<p>Blizzard reveals that PC RTS StarCraft 2: Wings of Liberty sold 3 million copies around the globe its first month in the shops. It got unveiled in 2007.

The...</p>
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<a class="image-link media-ratio ratio-3-2" title="EA&#39;s Darkspore packs PvP action, opens to public beta sign-ups" target="_self" data-turbo="false" href="/2010-04-11-ea-s-darkspore-packs-pvp-action-opens-to-public-beta-sign-ups"><img alt="EA&#39;s Darkspore packs PvP action, opens to public beta sign-ups" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/2f/18504/large_0014929.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-04-11-ea-s-darkspore-packs-pvp-action-opens-to-public-beta-sign-ups">EA&#39;s Darkspore packs PvP action, opens to public beta sign-ups</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-11-04T11:36:12+00:00">Nov 4, 2010</span></span></span></div>
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<p>The sci-fi action-RPG Darkspore from Maxis, creators of Spore, will feature PvP gameplay modes to do battle with &#39;customized and upgraded&#39; heroes.

You can...</p>
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<a class="image-link media-ratio ratio-3-2" title="Men of War: Assault Squad Open-Beta is Live" target="_self" data-turbo="false" href="/2010-04-11-men-of-war-assault-squad-open-beta-is-live"><img alt="Men of War: Assault Squad Open-Beta is Live" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/f6/18508/large_0014936.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-04-11-men-of-war-assault-squad-open-beta-is-live">Men of War: Assault Squad Open-Beta is Live</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=183">Joe Robinson</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-11-04T10:17:34+00:00">Nov 4, 2010</span></span></span></div>
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<p>We&#39;ve talked a little bit before about how effing amazing Men of War: Assault Squad is looking.

Now, the expansion to 1C&#39;s hit WW2 RTS title has finally...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bradbury: Developers today have &quot;multiple ways to market&quot; themselves" target="_self" data-turbo="false" href="/2010-02-11-bradbury-developers-today-have-multiple-ways-to-market-themselves"><img alt="Bradbury: Developers today have &quot;multiple ways to market&quot; themselves" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/7e/18519/large_0014919.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-02-11-bradbury-developers-today-have-multiple-ways-to-market-themselves">Bradbury: Developers today have &quot;multiple ways to market&quot; themselves</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=183">Joe Robinson</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-11-02T18:21:58+00:00">Nov 2, 2010</span></span></span></div>
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<p>Speaking to Strategy Informer Simon Bradbury, head of Stronghold 3 developer Firefly said that he thinks that the industry today almost as flexible as it was...</p>
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<a class="image-link media-ratio ratio-3-2" title="Xbox Live &quot;policy&quot; slows KUFII" target="_self" data-turbo="false" href="/2010-27-10-xbox-live-policy-slows-kufii"><img alt="Xbox Live &quot;policy&quot; slows KUFII" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/a6/18588/large_0014831.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-27-10-xbox-live-policy-slows-kufii">Xbox Live &quot;policy&quot; slows KUFII</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-10-27T10:56:00+01:00">Oct 27, 2010</span></span></span></div>
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<p>Kingom Under Fire II is still in development for Xbox 360 but it has hit a large snag in the way of Microsoft&#39;s Xbox Live and it&#39;s &quot;very strict&quot;...</p>
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<a class="image-link media-ratio ratio-3-2" title="Pardo: Gamers more &#39;digitally aware&#39;" target="_self" data-turbo="false" href="/2010-26-10-pardo-gamers-more-digitally-aware"><img alt="Pardo: Gamers more &#39;digitally aware&#39;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/07/18596/large_0014822.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-26-10-pardo-gamers-more-digitally-aware">Pardo: Gamers more &#39;digitally aware&#39;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-10-26T13:56:43+01:00">Oct 26, 2010</span></span></span></div>
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<p>Blizzard&#39;s Rob Pardo says the industry is witnessing &quot;a shift in consumer behaviour,&quot; as more and more are opening to digital distribution services.

Numbers...</p>
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<a class="image-link media-ratio ratio-3-2" title="StarCraft II: Heart of the Swarm &#39;likely due&#39; 2012, details scarce" target="_self" data-turbo="false" href="/2010-25-10-starcraft-ii-heart-of-the-swarm-likely-due-2012-details-scarce"><img alt="StarCraft II: Heart of the Swarm &#39;likely due&#39; 2012, details scarce" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/79/18614/large_0014804.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-25-10-starcraft-ii-heart-of-the-swarm-likely-due-2012-details-scarce">StarCraft II: Heart of the Swarm &#39;likely due&#39; 2012, details scarce</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-10-25T12:34:10+01:00">Oct 25, 2010</span></span></span></div>
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<p>During BlizzCon it was restated that Heart of the Swarm - StarCraft II&#39;s next chapter - is most likely going to miss a release in 2011 and instead land...</p>
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<a class="image-link media-ratio ratio-3-2" title="Valve DOTA trademark &#39;doesn&#39;t seem right&#39; or &#39;pro mod&#39; says Pardo" target="_self" data-turbo="false" href="/2010-25-10-valve-dota-trademark-doesn-t-seem-right-or-pro-mod-says-pardo"><img alt="Valve DOTA trademark &#39;doesn&#39;t seem right&#39; or &#39;pro mod&#39; says Pardo" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/48/18616/large_0014801.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-25-10-valve-dota-trademark-doesn-t-seem-right-or-pro-mod-says-pardo">Valve DOTA trademark &#39;doesn&#39;t seem right&#39; or &#39;pro mod&#39; says Pardo</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-10-25T12:01:30+01:00">Oct 25, 2010</span></span></span></div>
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<p>The DOTA name is being trademarked by Valve as they develop DOTA 2, but Blizzard says it &quot;seems like a really strange move&quot; given Valve&#39;s history.

Rob Pardo...</p>
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<a class="image-link media-ratio ratio-3-2" title="StarCraft II&#39;s story arc all finalised? &quot;Not really, no,&quot; says Blizzard" target="_self" data-turbo="false" href="/2010-25-10-starcraft-ii-s-story-arc-all-finalised-not-really-no-says-blizzard"><img alt="StarCraft II&#39;s story arc all finalised? &quot;Not really, no,&quot; says Blizzard" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/68/18619/large_0014798.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-25-10-starcraft-ii-s-story-arc-all-finalised-not-really-no-says-blizzard">StarCraft II&#39;s story arc all finalised? &quot;Not really, no,&quot; says Blizzard</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-10-25T11:04:26+01:00">Oct 25, 2010</span></span></span></div>
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<p>Think you&#39;ve got Blizzard&#39;s narrative arc all pegged in StarCraft II? Well don&#39;t be surprised if it pulls a 180 or something as they&#39;re still hammering it...</p>
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<a class="image-link media-ratio ratio-3-2" title="Gamers favour anonymity to &#39;suspend reality&#39; Blizzard has learnt" target="_self" data-turbo="false" href="/2010-21-10-gamers-favour-anonymity-to-suspend-reality-blizzard-has-learnt"><img alt="Gamers favour anonymity to &#39;suspend reality&#39; Blizzard has learnt" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/8d/18652/large_0014759.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-21-10-gamers-favour-anonymity-to-suspend-reality-blizzard-has-learnt">Gamers favour anonymity to &#39;suspend reality&#39; Blizzard has learnt</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2010-10-21T11:55:53+01:00">Oct 21, 2010</span></span></span></div>
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<p>Remember all that feather ruffling caused by Blizzard&#39;s RealID plans? The studio admits it was hard to &quot;wrap our heads around&quot; why it caused an...</p>
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