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<a class="image-link media-ratio ratio-3-2" title="New interactive XCOM demo allows players to visit the possibilities of combat" target="_self" data-turbo="false" href="/2012-28-09-new-interactive-xcom-demo-allows-players-to-visit-the-possibilities-of-combat"><img alt="New interactive XCOM demo allows players to visit the possibilities of combat" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/b7/8578/large_0027685.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-28-09-new-interactive-xcom-demo-allows-players-to-visit-the-possibilities-of-combat">New interactive XCOM demo allows players to visit the possibilities of combat</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 28, 2012</span></span></span></div>
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<p>Take 2 has released a new, entertaining interactive video that allows players to see the possibilities of combat styles and decisions in fighting aliens on...</p>
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<a class="image-link media-ratio ratio-3-2" title="Jagged Alliance: Crossfire now available in retail" target="_self" data-turbo="false" href="/2012-27-09-jagged-alliance-crossfire-now-available-in-retail"><img alt="Jagged Alliance: Crossfire now available in retail" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/74/8597/large_0026594.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-27-09-jagged-alliance-crossfire-now-available-in-retail">Jagged Alliance: Crossfire now available in retail</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 27, 2012</span></span></span></div>
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<p>Kalypso has announced that Jagged Alliance: Crossfire, the standalone expansion to Jagged Alliance: Back in Action, is now available in retail for PC.</p>
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<a class="image-link media-ratio ratio-3-2" title="Firaxis never doubted XCOM &quot;had to be turned based&quot; because of perma-death" target="_self" data-turbo="false" href="/2012-25-09-firaxis-never-doubted-xcom-had-to-be-turned-based-because-of-perma-death"><img alt="Firaxis never doubted XCOM &quot;had to be turned based&quot; because of perma-death" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/e3/8639/large_0027613.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-25-09-firaxis-never-doubted-xcom-had-to-be-turned-based-because-of-perma-death">Firaxis never doubted XCOM &quot;had to be turned based&quot; because of perma-death</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Sep 25, 2012</span></span></span></div>
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<p>Lead designer Jake Solomon from Civilization developer Firaxis talks about XCOM: Enemy Unknown, and why it absolutely needed to be a turn-based strategy;...</p>
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<a class="image-link media-ratio ratio-3-2" title="XCOM: Enemy Unknown PC demo now available" target="_self" data-turbo="false" href="/2012-24-09-xcom-enemy-unknown-pc-demo-now-available"><img alt="XCOM: Enemy Unknown PC demo now available" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/09/8655/large_0027595.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-24-09-xcom-enemy-unknown-pc-demo-now-available">XCOM: Enemy Unknown PC demo now available</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 24, 2012</span></span></span></div>
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<p>2K Games has announced that a demo of XCOM: Enemy Unknown is now available on Steam. The demo includes two tutorial levels from the single-player campaign,...</p>
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<a class="image-link media-ratio ratio-3-2" title="XCOM: Enemy Unknown alien designs inspired by X-Files, Men in Black" target="_self" data-turbo="false" href="/2012-12-09-xcom-enemy-unknown-alien-designs-inspired-by-x-files-men-in-black"><img alt="XCOM: Enemy Unknown alien designs inspired by X-Files, Men in Black" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/bf/8831/large_0027381.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-12-09-xcom-enemy-unknown-alien-designs-inspired-by-x-files-men-in-black">XCOM: Enemy Unknown alien designs inspired by X-Files, Men in Black</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=191">Nick Akerman</a></span><span class="meta-item date"><span class="date-link"><span>Sep 12, 2012</span></span></span></div>
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<p>XCOM is readying itself for a return. Lead game designer Jake Solomon has been speaking about the game's inspirations, focusing on the designs of each alien.</p>
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<a class="image-link media-ratio ratio-3-2" title="Firaxis split XCOM teams into PC and console UI development" target="_self" data-turbo="false" href="/2012-09-09-firaxis-split-xcom-teams-into-pc-and-console-ui-development"><img alt="Firaxis split XCOM teams into PC and console UI development" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/73/8876/large_0027327.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-09-09-firaxis-split-xcom-teams-into-pc-and-console-ui-development">Firaxis split XCOM teams into PC and console UI development</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 9, 2012</span></span></span></div>
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<p>Firaxis is taking special care to make sure that the PC and console versions of XCOM: Enemy Unknown have their own specialized user interface, so much so...</p>
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<a class="image-link media-ratio ratio-3-2" title="XCOM: Enemy Unknown system specs revealed" target="_self" data-turbo="false" href="/2012-08-09-xcom-enemy-unknown-system-specs-revealed"><img alt="XCOM: Enemy Unknown system specs revealed" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/d5/8883/large_0027320.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-08-09-xcom-enemy-unknown-system-specs-revealed">XCOM: Enemy Unknown system specs revealed</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Sep 8, 2012</span></span></span></div>
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<p>2K Games has announced the system specs for developer Firaxis' reboot of the classic strategy game, XCOM: Enemy Unknown.</p>
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<a class="image-link media-ratio ratio-3-2" title="Creative talk Total War: Rome II&#39;s legions, cameras, world and intrigue" target="_self" data-turbo="false" href="/2012-28-08-creative-talk-total-war-rome-ii-s-legions-cameras-world-and-intrigue"><img alt="Creative talk Total War: Rome II&#39;s legions, cameras, world and intrigue" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/bf/9042/large_0027135.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-28-08-creative-talk-total-war-rome-ii-s-legions-cameras-world-and-intrigue">Creative talk Total War: Rome II&#39;s legions, cameras, world and intrigue</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 28, 2012</span></span></span></div>
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<p>In our interview with Creative Assembly&#39;s James Russell we&#39;ve got more dirt on the upcoming Total War: Rome II, where the studio hopes to put more of a...</p>
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<a class="image-link media-ratio ratio-3-2" title="XCOM: Enemy Unknown &quot;Casualties of War&quot; trailer shows off the enemy" target="_self" data-turbo="false" href="/2012-24-08-xcom-enemy-unknown-casualties-of-war-trailer-shows-off-the-enemy"><img alt="XCOM: Enemy Unknown &quot;Casualties of War&quot; trailer shows off the enemy" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/8a/9069/large_0027094.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-24-08-xcom-enemy-unknown-casualties-of-war-trailer-shows-off-the-enemy">XCOM: Enemy Unknown &quot;Casualties of War&quot; trailer shows off the enemy</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Aug 24, 2012</span></span></span></div>
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<p>The new &quot;Casualties of War&quot; trailer for XCOM: Enemy Unknown focuses on the alien invasion forces, highlighting just how devastating their attack is, in this...</p>
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<a class="image-link media-ratio ratio-3-2" title="XCOM: Enemy Unknown &#39;more tactically fair&#39; than original" target="_self" data-turbo="false" href="/2012-23-08-xcom-enemy-unknown-more-tactically-fair-than-original"><img alt="XCOM: Enemy Unknown &#39;more tactically fair&#39; than original" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/7b/9093/large_0027048.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2012-23-08-xcom-enemy-unknown-more-tactically-fair-than-original">XCOM: Enemy Unknown &#39;more tactically fair&#39; than original</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 23, 2012</span></span></span></div>
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<p>Lead producer Jake Solomon for Firaxis&#39; XCOM: Enemy Unknown has said how their rendition of the classic turn-based strategy game is &#39;more tactical&#39; because...</p>
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