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<a class="image-link media-ratio ratio-3-2" title="Far Cry 3 &quot;ten times&quot; the size of Far Cry 2" target="_self" data-turbo="false" href="/2011-05-07-far-cry-3-ten-times-the-size-of-far-cry-2"><img alt="Far Cry 3 &quot;ten times&quot; the size of Far Cry 2" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/af/15089/large_0019248.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-far-cry-3-ten-times-the-size-of-far-cry-2">Far Cry 3 &quot;ten times&quot; the size of Far Cry 2</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>If you thought Far Cry 2&#39;s overland map was huge, look out - Ubisoft states that Far Cry 3 will be ten times larger. To give you an idea of how massive that...</p>
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<a class="image-link media-ratio ratio-3-2" title="League of Legends EU server split &#39;not perfect but best way&#39;" target="_self" data-turbo="false" href="/2011-05-07-league-of-legends-eu-server-split-not-perfect-but-best-way"><img alt="League of Legends EU server split &#39;not perfect but best way&#39;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/fa/15092/large_0019245.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-league-of-legends-eu-server-split-not-perfect-but-best-way">League of Legends EU server split &#39;not perfect but best way&#39;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>Developer Riot Games has defended their carving up of the EU server population for League of Legends, saying it was &quot;by far the best way&quot; short...</p>
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<a class="image-link media-ratio ratio-3-2" title="Ghost Recon: Future Soldier&#39;s GunSmith mode &#39;widely appealing&#39;" target="_self" data-turbo="false" href="/2011-05-07-ghost-recon-future-soldier-s-gunsmith-mode-widely-appealing"><img alt="Ghost Recon: Future Soldier&#39;s GunSmith mode &#39;widely appealing&#39;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/b5/15094/large_0019243.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-ghost-recon-future-soldier-s-gunsmith-mode-widely-appealing">Ghost Recon: Future Soldier&#39;s GunSmith mode &#39;widely appealing&#39;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>Ubisoft&#39;s lead multiplayer designer Thad Sasser for Ghost Recon: Future Soldier says the Kinect-exclusive GunSmith mode is &quot;something the audience...</p>
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<a class="image-link media-ratio ratio-3-2" title="Halo: CE Anniversary dev &quot;wouldn&#39;t be surprised&quot; of PC version" target="_self" data-turbo="false" href="/2011-05-07-halo-ce-anniversary-dev-wouldn-t-be-surprised-of-pc-version"><img alt="Halo: CE Anniversary dev &quot;wouldn&#39;t be surprised&quot; of PC version" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/ee/15097/large_0019239.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-halo-ce-anniversary-dev-wouldn-t-be-surprised-of-pc-version">Halo: CE Anniversary dev &quot;wouldn&#39;t be surprised&quot; of PC version</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>Saber Interactive is busy creating the Halo: Combat Evolved Anniversary remake for Xbox 360, due out later this year. A PC version isn&#39;t in...</p>
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<a class="image-link media-ratio ratio-3-2" title="Halo 4 &quot;going back to what made it amazing&quot; for first timers" target="_self" data-turbo="false" href="/2011-05-07-halo-4-going-back-to-what-made-it-amazing-for-first-timers"><img alt="Halo 4 &quot;going back to what made it amazing&quot; for first timers" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/84/15100/large_0019236.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-halo-4-going-back-to-what-made-it-amazing-for-first-timers">Halo 4 &quot;going back to what made it amazing&quot; for first timers</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>Microsoft&#39;s Stephen McGill reveals that the Halo 4 is to kick-start a whole new trilogy in the franchise. It revisits what made Halo: CE great on Xbox.

The...</p>
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<a class="image-link media-ratio ratio-3-2" title="Rumor: DOTA2 reveal at Gamescom" target="_self" data-turbo="false" href="/2011-05-07-rumor-dota2-reveal-at-gamescom"><img alt="Rumor: DOTA2 reveal at Gamescom" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/b7/15105/large_0019231.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-rumor-dota2-reveal-at-gamescom">Rumor: DOTA2 reveal at Gamescom</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>It seems that Valve will be unveiling the long-awaited sequel to their popular Warcraft III mod, Defense of the Anicents, at Gamescom.

Defense of the...</p>
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<a class="image-link media-ratio ratio-3-2" title="Microsoft almost acquired Crytek in 2003" target="_self" data-turbo="false" href="/2011-05-07-microsoft-almost-acquired-crytek-in-2003"><img alt="Microsoft almost acquired Crytek in 2003" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/50/15111/large_0019224.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-05-07-microsoft-almost-acquired-crytek-in-2003">Microsoft almost acquired Crytek in 2003</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jul 5, 2011</span></span></span></div>
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<p>Microsoft almost acquired Crytek in 2003 when they were scouting for &quot;militaristic first person shooter&quot; developers to complement the Halo franchise. At the...</p>
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<a class="image-link media-ratio ratio-3-2" title="BioWare &quot;dread a lot&quot; the fan reaction to Tali&#39;s changes in ME3" target="_self" data-turbo="false" href="/2011-04-07-bioware-dread-a-lot-the-fan-reaction-to-tali-s-changes-in-me3"><img alt="BioWare &quot;dread a lot&quot; the fan reaction to Tali&#39;s changes in ME3" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/9d/15118/large_0019216.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-04-07-bioware-dread-a-lot-the-fan-reaction-to-tali-s-changes-in-me3">BioWare &quot;dread a lot&quot; the fan reaction to Tali&#39;s changes in ME3</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 4, 2011</span></span></span></div>
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<p>Mass Effect has a lot going for it and one of those is that squad mate Tali, a Quarian, never shows her face. Mass Effect 3 maybe set to change that?

Fans...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bethesda purchases to bolster &quot;internal development capacity&quot;" target="_self" data-turbo="false" href="/2011-04-07-bethesda-purchases-to-bolster-internal-development-capacity"><img alt="Bethesda purchases to bolster &quot;internal development capacity&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/bd/15119/large_0019213.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-04-07-bethesda-purchases-to-bolster-internal-development-capacity">Bethesda purchases to bolster &quot;internal development capacity&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 4, 2011</span></span></span></div>
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<p>Pete Hines, Bethesda&#39;s VP of marketing and PR, says they&#39;ve been acquiring studios to beef up their internal capacity for videogame projects - that&#39;s the...</p>
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<a class="image-link media-ratio ratio-3-2" title="No game &quot;completely satisfies&quot; Hideo Kojima, he&#39;d stop if so" target="_self" data-turbo="false" href="/2011-04-07-no-game-completely-satisfies-hideo-kojima-he-d-stop-if-so"><img alt="No game &quot;completely satisfies&quot; Hideo Kojima, he&#39;d stop if so" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/59/15120/large_0019212.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-04-07-no-game-completely-satisfies-hideo-kojima-he-d-stop-if-so">No game &quot;completely satisfies&quot; Hideo Kojima, he&#39;d stop if so</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jul 4, 2011</span></span></span></div>
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<p>Metal Gear Solid creator Hideo Kojima admits no videogame he&#39;s ever worked on &quot;completely satisfies&quot; him, and no amount of tech can change that?

It&#39;s about...</p>
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