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<a class="image-link media-ratio ratio-3-2" title="Binary Domain from Toshihiro Nagoshi retails February 2012" target="_self" data-turbo="false" href="/2011-21-06-binary-domain-from-toshihiro-nagoshi-retails-february-2012"><img alt="Binary Domain from Toshihiro Nagoshi retails February 2012" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/83/15315/large_0018970.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-binary-domain-from-toshihiro-nagoshi-retails-february-2012">Binary Domain from Toshihiro Nagoshi retails February 2012</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>SEGA has confirmed that February 2012 plays host to Yakuza series director Toshihiro Nagoshi&#39;s sci-fi shooter Binary Domain, as we fight robots.

Not just...</p>
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<a class="image-link media-ratio ratio-3-2" title="Outburst was &quot;act of passion&quot; lacking &quot;objectivity&quot; says Redner" target="_self" data-turbo="false" href="/2011-21-06-outburst-was-act-of-passion-lacking-objectivity-says-redner"><img alt="Outburst was &quot;act of passion&quot; lacking &quot;objectivity&quot; says Redner" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/0a/15316/large_0018969.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-outburst-was-act-of-passion-lacking-objectivity-says-redner">Outburst was &quot;act of passion&quot; lacking &quot;objectivity&quot; says Redner</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>The Redner Group, a US PR firm fired by 2K Games, has defended their twitter outburst that &#39;threatened to blacklist&#39; press behind &quot;venom filled&quot;...</p>
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<a class="image-link media-ratio ratio-3-2" title="Lionhead&#39;s Fable technical director leaves to form new studio" target="_self" data-turbo="false" href="/2011-21-06-lionhead-s-fable-technical-director-leaves-to-form-new-studio"><img alt="Lionhead&#39;s Fable technical director leaves to form new studio" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/be/15317/large_0018968.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-lionhead-s-fable-technical-director-leaves-to-form-new-studio">Lionhead&#39;s Fable technical director leaves to form new studio</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>Simon Carter, co-founder of Lionhead&#39;s Big Blue Box, has ended his time with the Microsoft owned studio after 10 years having helped create Fable.

It was a...</p>
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<a class="image-link media-ratio ratio-3-2" title="Rumour: Turbine making &quot;unannounced online console project&quot;" target="_self" data-turbo="false" href="/2011-21-06-rumour-turbine-making-unannounced-online-console-project"><img alt="Rumour: Turbine making &quot;unannounced online console project&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/3b/15318/large_0018967.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-rumour-turbine-making-unannounced-online-console-project">Rumour: Turbine making &quot;unannounced online console project&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>A job post for a software engineer via Turbine&#39;s parent company Warner Brothers reveals they&#39;ve got an &quot;unannounced online console&quot; videogame in the...</p>
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<a class="image-link media-ratio ratio-3-2" title="Valve tease Team Fortress 2&#39;s &quot;biggest, most ambitious&quot; update" target="_self" data-turbo="false" href="/2011-21-06-valve-tease-team-fortress-2-s-biggest-most-ambitious-update"><img alt="Valve tease Team Fortress 2&#39;s &quot;biggest, most ambitious&quot; update" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/f9/15320/large_0018965.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-valve-tease-team-fortress-2-s-biggest-most-ambitious-update">Valve tease Team Fortress 2&#39;s &quot;biggest, most ambitious&quot; update</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>One whopper of an update is heading for Valve&#39;s Team Fortress 2 this June 23rd, which is Thursday. They&#39;ve kept a secret &quot;pretty close to the vest&quot; too.

The...</p>
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<a class="image-link media-ratio ratio-3-2" title="Kinect &quot;additive&quot; to Halo: CE Anniversary, doesn&#39;t affect &quot;core&quot;" target="_self" data-turbo="false" href="/2011-21-06-kinect-additive-to-halo-ce-anniversary-doesn-t-affect-core"><img alt="Kinect &quot;additive&quot; to Halo: CE Anniversary, doesn&#39;t affect &quot;core&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/cc/15324/large_0018963.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-kinect-additive-to-halo-ce-anniversary-doesn-t-affect-core">Kinect &quot;additive&quot; to Halo: CE Anniversary, doesn&#39;t affect &quot;core&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>The confirmed Kinect support for Halo: Combat Evolved Anniversary is clarified as not affecting &quot;the core gameplay experience&quot; or vision of the game.

It&#39;s...</p>
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<a class="image-link media-ratio ratio-3-2" title="Take 2 not finished with Duke" target="_self" data-turbo="false" href="/2011-21-06-take-2-not-finished-with-duke"><img alt="Take 2 not finished with Duke" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/d3/15329/large_0018956.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-take-2-not-finished-with-duke">Take 2 not finished with Duke</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>Take Two isn't going to abandon Duke Nukem just because of bad reviews - they see a future with the iconic character who will probably live to see another game.</p>
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<a class="image-link media-ratio ratio-3-2" title="Ghost Recon: Future Soldier multiplayer beta in January 2012" target="_self" data-turbo="false" href="/2011-21-06-ghost-recon-future-soldier-multiplayer-beta-in-january-2012"><img alt="Ghost Recon: Future Soldier multiplayer beta in January 2012" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/ac/15330/large_0018954.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-ghost-recon-future-soldier-multiplayer-beta-in-january-2012">Ghost Recon: Future Soldier multiplayer beta in January 2012</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>The official Ghost Recon Twitter feed as revealed that players may join the Ghost Recon: Future Soldier multiplayer beta in January next year.</p>
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<a class="image-link media-ratio ratio-3-2" title="Avalanche: PS4 or 720 on shelves in 2014" target="_self" data-turbo="false" href="/2011-21-06-avalanche-ps4-or-720-on-shelves-in-2014"><img alt="Avalanche: PS4 or 720 on shelves in 2014" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/1c/15335/large_0018949.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-avalanche-ps4-or-720-on-shelves-in-2014">Avalanche: PS4 or 720 on shelves in 2014</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>Developer Avalanche, best known for the Just Cause series, has announced that it is opening a new development outpost in New York City, and that it&#39;ll be...</p>
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<a class="image-link media-ratio ratio-3-2" title="Call of Juarez: The Cartel&#39;s co-opetition explained" target="_self" data-turbo="false" href="/2011-21-06-call-of-juarez-the-cartel-s-co-opetition-explained"><img alt="Call of Juarez: The Cartel&#39;s co-opetition explained" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/85/15337/large_0018947.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2011-21-06-call-of-juarez-the-cartel-s-co-opetition-explained">Call of Juarez: The Cartel&#39;s co-opetition explained</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span>Jun 21, 2011</span></span></span></div>
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<p>Techland has released a video explaining the "co-opetition" mode in their upcoming shooter Call of Juarez: The Cartel. </p>
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