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<a class="image-link media-ratio ratio-3-2" title="Doom 4 ruled out for Quakecon" target="_self" data-turbo="false" href="/2010-13-08-doom-4-ruled-out-for-quakecon"><img alt="Doom 4 ruled out for Quakecon" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/fe/19320/large_0013949.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-13-08-doom-4-ruled-out-for-quakecon">Doom 4 ruled out for Quakecon</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 13, 2010</span></span></span></div>
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<p>Todd Hollenshead of id has said there will be no showing of Doom 4 at this year&#39;s Quakecon, despite rumours swearing blind to the contrary.

The team is...</p>
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<a class="image-link media-ratio ratio-3-2" title="ZeniMax keeps id Tech 5 engine in-house, &quot;not going to license it&quot;" target="_self" data-turbo="false" href="/2010-13-08-zenimax-keeps-id-tech-5-engine-in-house-not-going-to-license-it"><img alt="ZeniMax keeps id Tech 5 engine in-house, &quot;not going to license it&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/89/19321/large_0013948.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-13-08-zenimax-keeps-id-tech-5-engine-in-house-not-going-to-license-it">ZeniMax keeps id Tech 5 engine in-house, &quot;not going to license it&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 13, 2010</span></span></span></div>
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<p>The latest game engine from id Software won&#39;t be doing rounds with 3rd parties ever as its being kept for use &quot;within ZeniMax,&quot; says id boss.

Todd...</p>
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<a class="image-link media-ratio ratio-3-2" title="Levine explains passing BioShock 2, &quot;we&#39;ve done the dark rooms&quot;" target="_self" data-turbo="false" href="/2010-13-08-levine-explains-passing-bioshock-2-we-ve-done-the-dark-rooms"><img alt="Levine explains passing BioShock 2, &quot;we&#39;ve done the dark rooms&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/4d/19323/large_0013946.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-13-08-levine-explains-passing-bioshock-2-we-ve-done-the-dark-rooms">Levine explains passing BioShock 2, &quot;we&#39;ve done the dark rooms&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 13, 2010</span></span></span></div>
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<p>Irrational&#39;s Ken Levine talks about why he and his studio passed BioShock 2 over, saying it was about the dev team &quot;not repeating ourselves.&quot;

They felt they...</p>
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<a class="image-link media-ratio ratio-3-2" title="Levine unveils BioShock: Infinite" target="_self" data-turbo="false" href="/2010-13-08-levine-unveils-bioshock-infinite"><img alt="Levine unveils BioShock: Infinite" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/df/19325/large_0013944.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-13-08-levine-unveils-bioshock-infinite">Levine unveils BioShock: Infinite</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 13, 2010</span></span></span></div>
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<p>Irrational Games has announced BioShock: Infinite, starring the flying city of Columbia. It&#39;ll have plasimids and their own Big Daddy versions?

A debut...</p>
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<a class="image-link media-ratio ratio-3-2" title="Kalpyso Media reveals Dungeons, it&#39;s good to be bad" target="_self" data-turbo="false" href="/2010-13-08-kalpyso-media-reveals-dungeons-it-s-good-to-be-bad"><img alt="Kalpyso Media reveals Dungeons, it&#39;s good to be bad" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/62/19326/large_0013943.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-13-08-kalpyso-media-reveals-dungeons-it-s-good-to-be-bad">Kalpyso Media reveals Dungeons, it&#39;s good to be bad</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=168">Jamie Davey</a></span><span class="meta-item date"><span class="date-link"><span>Aug 13, 2010</span></span></span></div>
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<p>Kalpyso Media has revealed Dungeons, a new strategy/simulation game in development for the PC. Players are taken to the depths of the underworld where they...</p>
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<a class="image-link media-ratio ratio-3-2" title="Lionhead talk Fable 3 inspirations" target="_self" data-turbo="false" href="/2010-12-08-lionhead-talk-fable-3-inspirations"><img alt="Lionhead talk Fable 3 inspirations" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/fb/19327/large_0013941.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-12-08-lionhead-talk-fable-3-inspirations">Lionhead talk Fable 3 inspirations</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 12, 2010</span></span></span></div>
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<p>Among the &#39;springs of inspiration&#39; for Lionhead Studios&#39; Fable III are titles like PS3 exclusive Uncharted for its blend of gameplay and cinema.

Demon&#39;s...</p>
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<a class="image-link media-ratio ratio-3-2" title="People Can Fly&#39;s Bulletstorm teased for gamescom appearance" target="_self" data-turbo="false" href="/2010-12-08-people-can-fly-s-bulletstorm-teased-for-gamescom-appearance"><img alt="People Can Fly&#39;s Bulletstorm teased for gamescom appearance" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/c6/19328/large_0013940.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-12-08-people-can-fly-s-bulletstorm-teased-for-gamescom-appearance">People Can Fly&#39;s Bulletstorm teased for gamescom appearance</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 12, 2010</span></span></span></div>
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<p>Producer Tanya Jessen of studio People Can Fly has said a big &quot;Bulletstorm sized&quot; event will be at gamescom in Cologne, Germany.

Holding onto our hats will...</p>
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<a class="image-link media-ratio ratio-3-2" title="Carmack: New IP from id Software is unlikely &quot;in the next decade&quot;" target="_self" data-turbo="false" href="/2010-12-08-carmack-new-ip-from-id-software-is-unlikely-in-the-next-decade"><img alt="Carmack: New IP from id Software is unlikely &quot;in the next decade&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/9/73/19329/large_0013939.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-12-08-carmack-new-ip-from-id-software-is-unlikely-in-the-next-decade">Carmack: New IP from id Software is unlikely &quot;in the next decade&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 12, 2010</span></span></span></div>
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<p>Studio id Software will be supporting the current stable of franchises for the foreseeable future, which is already more &quot;than we can exploit.&quot;

John Carmack...</p>
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<a class="image-link media-ratio ratio-3-2" title="Global Agenda UK date stamped" target="_self" data-turbo="false" href="/2010-12-08-global-agenda-uk-date-stamped"><img alt="Global Agenda UK date stamped" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/b5/19330/large_0013938.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-12-08-global-agenda-uk-date-stamped">Global Agenda UK date stamped</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 12, 2010</span></span></span></div>
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<p>Hi-Rez Studios&#39; free-to-play MMOFPS Global Agenda will be available in UK shops September 10th, with the Sandstorm add-on included.

Other European regions...</p>
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<a class="image-link media-ratio ratio-3-2" title="Doom 4 not &quot;as long to ship as Rage&quot;" target="_self" data-turbo="false" href="/2010-12-08-doom-4-not-as-long-to-ship-as-rage"><img alt="Doom 4 not &quot;as long to ship as Rage&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/f1/19332/large_0013930.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2010-12-08-doom-4-not-as-long-to-ship-as-rage">Doom 4 not &quot;as long to ship as Rage&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span>Aug 12, 2010</span></span></span></div>
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<p>John Carmack of id Software reveals its &quot;full steam ahead&quot; on Doom 4 by the team, and that it should beat Rage for time in shipping out the door.

He&#39;s &quot;not...</p>
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