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<a class="image-link media-ratio ratio-3-2" title="Dark Souls II dev discusses value of fan feedback" target="_self" data-turbo="false" href="/2013-20-06-dark-souls-ii-dev-discusses-value-of-fan-feedback"><img alt="Dark Souls II dev discusses value of fan feedback" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/fb/5157/large_0032193.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-20-06-dark-souls-ii-dev-discusses-value-of-fan-feedback">Dark Souls II dev discusses value of fan feedback</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-20T20:08:25+01:00">Jun 20, 2013</span></span></span></div>
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<p>Dark Souls II director Yui Tanimura discussed in an interview the value of fan feedback, and how to sift through the responses to get good advice.</p>
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<a class="image-link media-ratio ratio-3-2" title="Hotline Miami 2 teaser released, out later in 2013 for PC" target="_self" data-turbo="false" href="/2013-19-06-hotline-miami-2-teaser-released-out-later-in-2013-for-pc"><img alt="Hotline Miami 2 teaser released, out later in 2013 for PC" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/5c/5182/large_0032154.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-19-06-hotline-miami-2-teaser-released-out-later-in-2013-for-pc">Hotline Miami 2 teaser released, out later in 2013 for PC</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-19T14:34:38+01:00">Jun 19, 2013</span></span></span></div>
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<p>A teaser trailer for Hotline Miami 2: Wrong Number has been posted online, although no gameplay is included. It&#39;s enough to make you go on an animal mask...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bioware Montreal: Next Mass Effect game will borrow from Dragon Age III" target="_self" data-turbo="false" href="/2013-19-06-bioware-montreal-next-mass-effect-game-will-borrow-from-dragon-age-iii"><img alt="Bioware Montreal: Next Mass Effect game will borrow from Dragon Age III" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/84/5193/large_0032144.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-19-06-bioware-montreal-next-mass-effect-game-will-borrow-from-dragon-age-iii">Bioware Montreal: Next Mass Effect game will borrow from Dragon Age III</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-19T05:40:49+01:00">Jun 19, 2013</span></span></span></div>
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<p>BioWare Montreal is working on the next game in the Mass Effect series, according to  studio director Yannick Roy on Twitter, it&#39;ll be &quot;borrowing&quot; many game...</p>
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<a class="image-link media-ratio ratio-3-2" title="Dark Souls II&#39;s new engine allows &#39;subtle gimmicks&#39; to be included" target="_self" data-turbo="false" href="/2013-18-06-dark-souls-ii-s-new-engine-allows-subtle-gimmicks-to-be-included"><img alt="Dark Souls II&#39;s new engine allows &#39;subtle gimmicks&#39; to be included" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/59/5208/large_0032124.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-18-06-dark-souls-ii-s-new-engine-allows-subtle-gimmicks-to-be-included">Dark Souls II&#39;s new engine allows &#39;subtle gimmicks&#39; to be included</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-18T11:07:48+01:00">Jun 18, 2013</span></span></span></div>
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<p>Co-director Yui Tanimura is excited with their new game engine for Dark Souls II because, not only does it get a graphical boost, but it also means they can...</p>
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<a class="image-link media-ratio ratio-3-2" title="EA insists Dead Space series not dead" target="_self" data-turbo="false" href="/2013-16-06-ea-insists-dead-space-series-not-dead"><img alt="EA insists Dead Space series not dead" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/0d/5244/large_0032078.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-16-06-ea-insists-dead-space-series-not-dead">EA insists Dead Space series not dead</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-16T07:22:42+01:00">Jun 16, 2013</span></span></span></div>
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<p>Dead Space 3's poor sales were rumored to have killed the license, but Electronic Arts has insisted that the series is still alive.</p>
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<a class="image-link media-ratio ratio-3-2" title="The Evil Within the &quot;ultimate survival horror game,&quot; declares Bethesda" target="_self" data-turbo="false" href="/2013-14-06-the-evil-within-the-ultimate-survival-horror-game-declares-bethesda"><img alt="The Evil Within the &quot;ultimate survival horror game,&quot; declares Bethesda" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/cc/5263/large_0032055.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-14-06-the-evil-within-the-ultimate-survival-horror-game-declares-bethesda">The Evil Within the &quot;ultimate survival horror game,&quot; declares Bethesda</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-14T11:11:18+01:00">Jun 14, 2013</span></span></span></div>
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<p>Marketing VP Pete Hines from Bethesda has given a few details about Shinji Mikami&#39;s The Evil Within, which is &quot;pure survival horror,&quot; according to Hines....</p>
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<a class="image-link media-ratio ratio-3-2" title="E3 2013: Hotline Miami 2: Wrong Number teased" target="_self" data-turbo="false" href="/2013-12-06-e3-2013-hotline-miami-2-wrong-number-teased"><img alt="E3 2013: Hotline Miami 2: Wrong Number teased" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/f1/5294/large_0032008.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-12-06-e3-2013-hotline-miami-2-wrong-number-teased">E3 2013: Hotline Miami 2: Wrong Number teased</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-12T15:35:30+01:00">Jun 12, 2013</span></span></span></div>
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<p>Developer Dennaton has tweeted a teasing picture of a menu title screen for a little game called &#39;Hotline Miami 2: Wrong Number&#39;. It was announced back in...</p>
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<a class="image-link media-ratio ratio-3-2" title="E3 2013: Diablo III expansion pushed back to 2014" target="_self" data-turbo="false" href="/2013-12-06-e3-2013-diablo-iii-expansion-pushed-back-to-2014"><img alt="E3 2013: Diablo III expansion pushed back to 2014" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/ac/5308/large_0031992.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-12-06-e3-2013-diablo-iii-expansion-pushed-back-to-2014">E3 2013: Diablo III expansion pushed back to 2014</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=194">Jonah A. Falcon</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-12T06:44:22+01:00">Jun 12, 2013</span></span></span></div>
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<p>Blizzard Entertainment has reportedly delayed its expansion pack for Diablo III, but takes umbrage at the report of a delay. &quot;We haven&#39;t officially announced...</p>
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<a class="image-link media-ratio ratio-3-2" title="Dead Rising 3 &quot;more approachable&quot; with time pressure removed, 3x the zombies" target="_self" data-turbo="false" href="/2013-11-06-dead-rising-3-more-approachable-with-time-pressure-removed-3x-the-zombies"><img alt="Dead Rising 3 &quot;more approachable&quot; with time pressure removed, 3x the zombies" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/8/59/5328/large_0031968.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-11-06-dead-rising-3-more-approachable-with-time-pressure-removed-3x-the-zombies">Dead Rising 3 &quot;more approachable&quot; with time pressure removed, 3x the zombies</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-11T11:10:33+01:00">Jun 11, 2013</span></span></span></div>
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<p>Capcom Vancouver has removed the time-sensitive gameplay of the previous Dead Rising games from Dead Rising 3, but they do provide a &#39;nightmare mode&#39; where...</p>
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<a class="image-link media-ratio ratio-3-2" title="E3 2013: EA&#39;s conference - streamed live @ 9.00pm BST/10.00pm CET" target="_self" data-turbo="false" href="/2013-10-06-e3-2013-ea-s-conference-streamed-live-9-00pm-bst-10-00pm-cet"><img alt="E3 2013: EA&#39;s conference - streamed live @ 9.00pm BST/10.00pm CET" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/48/5347/large_0031946.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2013-10-06-e3-2013-ea-s-conference-streamed-live-9-00pm-bst-10-00pm-cet">E3 2013: EA&#39;s conference - streamed live @ 9.00pm BST/10.00pm CET</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=178">Simon Priest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2013-06-10T15:40:29+01:00">Jun 10, 2013</span></span></span></div>
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<p>You can&#39;t have an Electronic Entertainment Expo without Electronic Arts surely? That&#39;d make it E2 or something, right? Tonight EA will begin their E3 2013...</p>
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