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<a class="image-link media-ratio ratio-3-2" title="Gears of War: Ultimate Edition on PC &quot;later than Xbox One version&quot;" target="_self" data-turbo="false" href="/2015-22-07-gears-of-war-ultimate-edition-on-pc-later-than-xbox-one-version"><img alt="Gears of War: Ultimate Edition on PC &quot;later than Xbox One version&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/39/30594/large_2.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-22-07-gears-of-war-ultimate-edition-on-pc-later-than-xbox-one-version">Gears of War: Ultimate Edition on PC &quot;later than Xbox One version&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=211">SimonPriest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-22T17:36:00+01:00">Jul 22, 2015</span></span></span></div>
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<p>Xbox head Phil Spencer has announced that the PC release for Gears of War: Ultimate Edition will be arriving after the Xbox One launch, which isn&#39;t that...</p>
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<a class="image-link media-ratio ratio-3-2" title="Lords of the Fallen team working on The Surge, a &quot;visceral, hardcore&quot; sci-fi RPG" target="_self" data-turbo="false" href="/2015-22-07-lords-of-the-fallen-team-working-on-the-surge-a-visceral-hardcore-sci-fi-rpg"><img alt="Lords of the Fallen team working on The Surge, a &quot;visceral, hardcore&quot; sci-fi RPG" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/98/30587/large_PowrZ-B131Vc.878x0.Z-Z96KYq.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-22-07-lords-of-the-fallen-team-working-on-the-surge-a-visceral-hardcore-sci-fi-rpg">Lords of the Fallen team working on The Surge, a &quot;visceral, hardcore&quot; sci-fi RPG</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=209">Nick Horth</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-22T11:32:00+01:00">Jul 22, 2015</span></span></span></div>
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<p>Deck13, the studio behind the enjoyable if derivative fantasy hack and slasher Lords of the Fallen (basically Dark Souls with an angry bald man), is...</p>
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<a class="image-link media-ratio ratio-3-2" title="Here&#39;s a first look at Black Ops 3&#39;s limited edition Zombies map, The Giant" target="_self" data-turbo="false" href="/2015-14-07-here-s-a-first-look-at-black-ops-3-s-limited-edition-zombies-map-the-giant"><img alt="Here&#39;s a first look at Black Ops 3&#39;s limited edition Zombies map, The Giant" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/1/fe/30511/large_asfdfgsfdhgfdghdfgh.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-14-07-here-s-a-first-look-at-black-ops-3-s-limited-edition-zombies-map-the-giant">Here&#39;s a first look at Black Ops 3&#39;s limited edition Zombies map, The Giant</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=209">Nick Horth</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-14T10:24:00+01:00">Jul 14, 2015</span></span></span></div>
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<p>Call of Duty: Black Ops 3 is getting a 40&#39;s themed Zombies mode, complete with lashings of Jeff Goldblum (great casting there), but it&#39;s also getting a bonus...</p>
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<a class="image-link media-ratio ratio-3-2" title="Jade Raymond at EA&#39;s new Motive studio, to oversee Visceral&#39;s Star Wars adventure and BioWare&#39;s Mass Effect: Andromeda" target="_self" data-turbo="false" href="/2015-13-07-jade-raymond-at-ea-s-new-motive-studio-to-oversee-visceral-s-star-wars-adventure-and-bioware-s-mass-effect-andromeda"><img alt="Jade Raymond at EA&#39;s new Motive studio, to oversee Visceral&#39;s Star Wars adventure and BioWare&#39;s Mass Effect: Andromeda" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/5/0b/30505/large_4.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-13-07-jade-raymond-at-ea-s-new-motive-studio-to-oversee-visceral-s-star-wars-adventure-and-bioware-s-mass-effect-andromeda">Jade Raymond at EA&#39;s new Motive studio, to oversee Visceral&#39;s Star Wars adventure and BioWare&#39;s Mass Effect: Andromeda</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=211">SimonPriest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-13T14:52:00+01:00">Jul 13, 2015</span></span></span></div>
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<p>Former Ubisoft Toronto big cheese and Assassin&#39;s Creed co-creator has now joined Electronic Arts. She is heading up their new Motive studio in Montreal,...</p>
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<a class="image-link media-ratio ratio-3-2" title="Squad-based cyperpunk RTS Satellite Reign to move out of Early Access this August" target="_self" data-turbo="false" href="/2015-13-07-squad-based-cyperpunk-rts-satellite-reign-to-move-out-of-early-access-this-august"><img alt="Squad-based cyperpunk RTS Satellite Reign to move out of Early Access this August" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/6/47/30496/large_ss_5edac0c6bf3eeeda36f3264fe10d5acedd49370a.1920x1080.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-13-07-squad-based-cyperpunk-rts-satellite-reign-to-move-out-of-early-access-this-august">Squad-based cyperpunk RTS Satellite Reign to move out of Early Access this August</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=209">Nick Horth</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-13T09:11:00+01:00">Jul 13, 2015</span></span></span></div>
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<p>Satellite Reign, the squad-based RTS homage to Bullfrog&#39;s 1996 cyberpunk title Syndicate Wars, now has an official release date; it&#39;s moving out of Early...</p>
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<a class="image-link media-ratio ratio-3-2" title="Firaxis &#39;doubling down&#39; on soldier customisation in XCOM 2, nationality will determine &quot;accented voices&quot;" target="_self" data-turbo="false" href="/2015-10-07-firaxis-doubling-down-on-soldier-customisation-in-xcom-2-nationality-will-determine-accented-voices"><img alt="Firaxis &#39;doubling down&#39; on soldier customisation in XCOM 2, nationality will determine &quot;accented voices&quot;" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/0/36/30490/large_4.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-10-07-firaxis-doubling-down-on-soldier-customisation-in-xcom-2-nationality-will-determine-accented-voices">Firaxis &#39;doubling down&#39; on soldier customisation in XCOM 2, nationality will determine &quot;accented voices&quot;</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=211">SimonPriest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-10T13:48:00+01:00">Jul 10, 2015</span></span></span></div>
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<p>Naming the brave souls on the frontline battling the alien invasion in XCOM 2 is just the first step in deeper customisation that Firaxis is developing. We...</p>
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<a class="image-link media-ratio ratio-3-2" title="Black Ops 3&#39;s Zombie mode is titled Shadows of Evil, Treyarch calls it “gritty 1940s film-noir”" target="_self" data-turbo="false" href="/2015-10-07-black-ops-3-s-zombie-mode-is-titled-shadows-of-evil-treyarch-calls-it-gritty-1940s-film-noir"><img alt="Black Ops 3&#39;s Zombie mode is titled Shadows of Evil, Treyarch calls it “gritty 1940s film-noir”" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/3/fb/30483/large_black_ops_3_zombies.0.0.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-10-07-black-ops-3-s-zombie-mode-is-titled-shadows-of-evil-treyarch-calls-it-gritty-1940s-film-noir">Black Ops 3&#39;s Zombie mode is titled Shadows of Evil, Treyarch calls it “gritty 1940s film-noir”</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=209">Nick Horth</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-10T08:41:00+01:00">Jul 10, 2015</span></span></span></div>
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<p>Call of Duty: Black Ops 3 might not be heading back to 1940&#39;s America, but its Zombies component certainly is; though it&#39;s not zombified Nazis we&#39;ll be...</p>
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<a class="image-link media-ratio ratio-3-2" title="Bethesda&#39;s Todd Howard talks Fallout 4&#39;s story, promises voiced protagonist won&#39;t limit dialogue choices" target="_self" data-turbo="false" href="/2015-09-07-bethesda-s-todd-howard-talks-fallout-4-s-story-promises-voiced-protagonist-won-t-limit-dialogue-choices"><img alt="Bethesda&#39;s Todd Howard talks Fallout 4&#39;s story, promises voiced protagonist won&#39;t limit dialogue choices" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/4/2f/30474/large_large_4.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-09-07-bethesda-s-todd-howard-talks-fallout-4-s-story-promises-voiced-protagonist-won-t-limit-dialogue-choices">Bethesda&#39;s Todd Howard talks Fallout 4&#39;s story, promises voiced protagonist won&#39;t limit dialogue choices</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=209">Nick Horth</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-09T10:53:00+01:00">Jul 9, 2015</span></span></span></div>
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<p>A big part of the Fallout 4 reveal trailer was the glimpse at pre- nuclear blast life, when life was simple and you could step outside without getting...</p>
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<a class="image-link media-ratio ratio-3-2" title="The Talos Principle: Road to Gehenna expansion out July 23rd" target="_self" data-turbo="false" href="/2015-08-07-the-talos-principle-road-to-gehenna-expansion-out-july-23rd"><img alt="The Talos Principle: Road to Gehenna expansion out July 23rd" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/7/41/30467/large_9.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-08-07-the-talos-principle-road-to-gehenna-expansion-out-july-23rd">The Talos Principle: Road to Gehenna expansion out July 23rd</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=211">SimonPriest</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-08T15:30:00+01:00">Jul 8, 2015</span></span></span></div>
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<p>Croteam and publisher Devolver Digital have just revealed that the expansion for The Talos Principle will be arriving in a few weeks on July 23rd through...</p>
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<a class="image-link media-ratio ratio-3-2" title="XCOM: Enemy Within never happened in XCOM 2&#39;s universe" target="_self" data-turbo="false" href="/2015-08-07-xcom-enemy-within-never-happened-in-xcom-2-s-universe"><img alt="XCOM: Enemy Within never happened in XCOM 2&#39;s universe" class="wp-post-image" loading="lazy" src="https://images.gamewatcherstatic.com/news/image/2/6b/30462/large_05_x2_screens_overview_thm.webp?v=2" />
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<h2 class="is-title post-title"><a target="_self" data-turbo="false" href="/2015-08-07-xcom-enemy-within-never-happened-in-xcom-2-s-universe">XCOM: Enemy Within never happened in XCOM 2&#39;s universe</a></h2>
<div class="post-meta-items meta-below"><span class="meta-item post-author"><span class="by">By </span><a data-turbo="false" href="/news?author=209">Nick Horth</a></span><span class="meta-item date"><span class="date-link"><span itemprop="datePublished" content="2015-07-08T11:42:00+01:00">Jul 8, 2015</span></span></span></div>
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<p>The &#39;aliens have taken over the world&#39; premise of XCOM 2 is a pretty cool one, but it does kind of invalidate our hard-earned victories in the first game. In...</p>
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